On Fri, Jun 21, 2019 at 9:33 PM Jason Cobb <jason.e.c...@gmail.com> wrote:
> > This leaves it undefined what a game-defined action is.
> It was a term of art that my proposal would have created. Just
> incorporating my definition here doesn't work as it was "An action is
> game-defined if and only if it is a regulated action of some binding
> entity." That obviously doesn't help in this proposal.

I wasn't intending to refer to that definition.  By "game-defined
action" I simply mean an action which is defined by the game, i.e.
which exists as a platonic entity because of a definition found in the
rules.  I admit this could be made more explicit.

On Fri, Jun 21, 2019 at 9:33 PM Aris Merchant
<thoughtsoflifeandligh...@gmail.com> wrote:
> Okay, after hearing your logic, I think agree with your general ideas
> here, but I'd really like #1 and #2 to be explicitly specified
> somewhere. It would give us something to direct new players to, and
> something to cite in CFJs when the principle comes up. Would you be
> opposed to such an explicit provision?

Hmm... you do have a point.

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