Re: DIS: Proto-Contest: Agora: The Role-Playing Game

2008-09-12 Thread ais523
On Fri, 2008-09-12 at 01:00 -0700, Jeff Weston (Sir Toby) wrote: > I've been thinking of ideas for a contest I could run (briefly > considered bringing back the game of life, but thought I would try > something new) and one of the ideas I've come up with is a very simple RPG. > > The basic idea is

Re: DIS: Proto-Contest: Agora: The Role-Playing Game

2008-09-12 Thread Jeff Weston (Sir Toby)
Ian Kelly wrote: > On Fri, Sep 12, 2008 at 2:00 AM, Jeff Weston (Sir Toby) > <[EMAIL PROTECTED]> wrote: >> I still have a lot more work to do, so I wanted to see if there was any >> interest in such a concept before I spend too much time on it. The >> current version of the proto-contract isn't for

Re: DIS: Proto-Contest: Agora: The Role-Playing Game

2008-09-12 Thread Ian Kelly
On Fri, Sep 12, 2008 at 2:00 AM, Jeff Weston (Sir Toby) <[EMAIL PROTECTED]> wrote: > I still have a lot more work to do, so I wanted to see if there was any > interest in such a concept before I spend too much time on it. The > current version of the proto-contract isn't formatted properly for > se

Re: DIS: Proto-Contest: Agora: The Role-Playing Game

2008-09-12 Thread Roger Hicks
Sounds interesting to me. We did something similar to this in Dragonomic at one point. B Nomic also had the start of an RPG (Hit Points and Levels) though it never really developed into much. BobTHJ On Fri, Sep 12, 2008 at 2:00 AM, Jeff Weston (Sir Toby) <[EMAIL PROTECTED]> wrote: > I've been thi

DIS: Proto-Contest: Agora: The Role-Playing Game

2008-09-12 Thread Jeff Weston (Sir Toby)
I've been thinking of ideas for a contest I could run (briefly considered bringing back the game of life, but thought I would try something new) and one of the ideas I've come up with is a very simple RPG. The basic idea is that contestants (Player Characters) get to explore a dungeon, fight monst