On Fri, 2008-09-12 at 01:00 -0700, Jeff Weston (Sir Toby) wrote: > I've been thinking of ideas for a contest I could run (briefly > considered bringing back the game of life, but thought I would try > something new) and one of the ideas I've come up with is a very simple RPG. > > The basic idea is that contestants (Player Characters) get to explore a > dungeon, fight monsters for gold and experience, find items such as > weapons and armor, and ultimately score points by trading in gold. > > I've begun working on a contract for this idea. So far I've hammered out > many of the basic concepts. I initially considered putting in a concept > of a store where players can buy and sell items they no longer need, but > I was having a hard time coming up with an interesting game mechanic for > this, and it occurred to me that allowing for partnerships to join the > contest as non-Player Characters to fill this role would be more > interesting. > > I still have a lot more work to do, so I wanted to see if there was any > interest in such a concept before I spend too much time on it. The > current version of the proto-contract isn't formatted properly for > sending via email, so I won't post that just yet, but if there is > interest in this concept, I'd be happy to format the proto-contract to > send it out either publicly or privately for discussion.
I'm reasonably interested. One thing in particular I'd like to mention is that many otherwise-good new ideas stall immediately because of some problem that caused them to get stuck (Werewolves is a good example at the moment, lots of players stopped participating and it was somewhat slow-moving to begin with, and thus nothing is getting done there); you should bear that in mind and try to design around the departure of players. -- ais523