Re: DIS: Proto: Scam Busting (with Fruit)

2008-06-25 Thread Ed Murphy
Pavitra wrote: > I would actually much rather have > an explicit list of parsimonious actions. The Kudos system (c. April 2003 - October 2005) worked this way: * Various actions could be performed by "paying a Fee". * Each quarter, each player's Kudos were reset to the Tabula Rasa (5 t

Re: DIS: Proto: Scam Busting (with Fruit)

2008-06-25 Thread Geoffrey Spear
On Tue, Jun 24, 2008 at 11:44 PM, Ian Kelly <[EMAIL PROTECTED]> wrote: > there are few days during > which *every* active first-class player performs at least one > parsimonious action. I'd say it's incredibly rare that *every* active first class player sends a message to any of the mailing lists

Re: DIS: Proto: Scam Busting (with Fruit)

2008-06-24 Thread Ian Kelly
On Tue, Jun 24, 2008 at 7:14 PM, Ben Caplan <[EMAIL PROTECTED]> wrote: >> I doubt that this condition would ever arise in practice, and the >> effort needed to check it would be hideous. > It would arise all the time if persimmons were spent as I'm suggesting, > and I don't see that the effort invo

Re: DIS: Proto: Scam Busting (with Fruit)

2008-06-24 Thread Charles Reiss
On Tue, Jun 24, 2008 at 1:53 PM, Ian Kelly <[EMAIL PROTECTED]> wrote: > This is just a rough proto so far. The idea is to prevent scams that > involve repeating the same set of actions over and over again within a > short period of time. > > A game action is liberal iff the rules explicitly indic

Re: DIS: Proto: Scam Busting (with Fruit)

2008-06-24 Thread Ben Caplan
On Tuesday 24 June 2008 7:40:01 Ian Kelly wrote: > On Tue, Jun 24, 2008 at 3:21 PM, Ben Caplan > > Define "game action". Does this include contract-defined actions? > That's the intent. Perhaps s/game action/regulated action/ This still isn't clear to me. It determines unambiguously whether a give

Re: DIS: Proto: Scam Busting (with Fruit)

2008-06-24 Thread Ian Kelly
On Tue, Jun 24, 2008 at 3:21 PM, Ben Caplan <[EMAIL PROTECTED]> wrote: >> A game action is liberal iff the rules explicitly indicate that it is. >> A game action that is not liberal is parsimonious. > Define "game action". Does this include contract-defined actions? That's the intent. Perhaps s/

Re: DIS: Proto: Scam Busting (with Fruit)

2008-06-24 Thread Ben Caplan
On Tuesday 24 June 2008 4:21:50 Ben Caplan wrote: > > A game action is liberal iff the rules explicitly indicate that it is. > > A game action that is not liberal is parsimonious. > Define "game action". Does this include contract-defined actions? If I > vote FORx4 on each of two proposals, is tha

Re: DIS: Proto: Scam Busting (with Fruit)

2008-06-24 Thread Ben Caplan
> A game action is liberal iff the rules explicitly indicate that it is. > A game action that is not liberal is parsimonious. Define "game action". Does this include contract-defined actions? If I vote FORx4 on each of two proposals, is that one, two, or four actions? > * Any action that is requi

DIS: Proto: Scam Busting (with Fruit)

2008-06-24 Thread Ian Kelly
This is just a rough proto so far. The idea is to prevent scams that involve repeating the same set of actions over and over again within a short period of time. A game action is liberal iff the rules explicitly indicate that it is. A game action that is not liberal is parsimonious. The followi