Re: DIS: Proto: R101 changes

2009-10-22 Thread Kerim Aydin
On Mon, 19 Oct 2009, comex wrote: > On Sun, Oct 18, 2009 at 3:13 AM, Kerim Aydin wrote: >> Note that I don't feel this way about purely contractual obligations. > > What about the other special case I mentioned, a non-player playing > through a shell partnership? In both cases, the person is pla

Re: DIS: Proto: R101 changes

2009-10-22 Thread Kerim Aydin
On Mon, 19 Oct 2009, ais523 wrote: > One solution to this might be to implement some sort of hard > deregistration that is actually separate from the current time, with a > massive timeout on rejoining, so that people can actually leave the game > and no longer be bound by the rules. This is too

Re: DIS: Proto: R101 changes

2009-10-19 Thread comex
On Mon, Oct 19, 2009 at 3:58 AM, ais523 wrote: > This is a hugely problematic opinion. I don't think it's acceptable to > break the rules of any game that you play voluntarily unless you want to > quit the game permanently, criminal courts or not. As a result, what > you're doing here effectively

Re: DIS: Proto: R101 changes

2009-10-19 Thread comex
On Sun, Oct 18, 2009 at 3:13 AM, Kerim Aydin wrote: > Note that I don't feel this way about purely contractual obligations. What about the other special case I mentioned, a non-player playing through a shell partnership? In both cases, the person is playing and can probably defend himself; and d

Re: DIS: Proto: R101 changes

2009-10-19 Thread ais523
On Sat, 2009-10-17 at 11:43 -0400, comex wrote: > After forfeiting, there is nothing that suggests that the player can > ever return to the game after losing, so it doesn't make much of a > difference when it comes to, say, point penalties. Both the rule and > my amendment seem to prevent penaltie

Re: DIS: Proto: R101 changes

2009-10-18 Thread Kerim Aydin
On Sat, 17 Oct 2009, comex wrote: > On Sat, Oct 17, 2009 at 4:37 AM, Kerim Aydin wrote: >> >> On Thu, 15 Oct 2009, comex wrote: >>>      viii. Every player has the right to deregister; e may continue >>>            to accrue obligations and penalties after deregistration >>>            but, if e

Re: DIS: Proto: R101 changes

2009-10-17 Thread comex
On Sat, Oct 17, 2009 at 4:37 AM, Kerim Aydin wrote: > > On Thu, 15 Oct 2009, comex wrote: >>      viii. Every player has the right to deregister; e may continue >>            to accrue obligations and penalties after deregistration >>            but, if e wishes to ignore the game, such penalties

Re: DIS: Proto: R101 changes

2009-10-17 Thread Ed Murphy
G. wrote: > On Thu, 15 Oct 2009, comex wrote: >> viii. Every player has the right to deregister; e may continue >>to accrue obligations and penalties after deregistration >>but, if e wishes to ignore the game, such penalties shall >>not unduly harass em. >>

Re: DIS: Proto: R101 changes

2009-10-17 Thread Kerim Aydin
On Thu, 15 Oct 2009, comex wrote: > viii. Every player has the right to deregister; e may continue >to accrue obligations and penalties after deregistration >but, if e wishes to ignore the game, such penalties shall >not unduly harass em. > > [viii. clarify

Re: DIS: Proto: R101 changes

2009-10-16 Thread ais523
On Thu, 2009-10-15 at 15:27 -0600, Roger Hicks wrote: > Semi-related proto-proto: Make all acting on behalf that does not > violate a R101 right permissible but not legal, with a minor > infraction for doing so unintentionally without consent, and a serious > (10+ rest penalty) infraction for willf

Re: DIS: Proto: R101 changes

2009-10-15 Thread Roger Hicks
On Thu, Oct 15, 2009 at 13:13, Ed Murphy wrote: > c. wrote: > >>        iii. Every person has the right to refuse to become party to a >>             binding agreement, and the privilege to refuse to be bound >>             by amendment to an agreement.  In the case of becoming a >>             pa

Re: DIS: Proto: R101 changes

2009-10-15 Thread comex
On Thu, Oct 15, 2009 at 3:13 PM, Ed Murphy wrote: > How would this draw a line between mousetraps and not-intended-as-scams > contract amendments that some parties don't like (e.g. W3O and only one > party objects)?  In particular, consider what happens if Y agrees to > "X can act on behalf of Y t

Re: DIS: Proto: R101 changes

2009-10-15 Thread Ed Murphy
c. wrote: >iii. Every person has the right to refuse to become party to a > binding agreement, and the privilege to refuse to be bound > by amendment to an agreement. In the case of becoming a > party, the absence of a person's explicit, willful consent

Re: DIS: Proto: R101 changes

2009-10-15 Thread Sean Hunt
On Thu, Oct 15, 2009 at 9:36 AM, comex wrote: > That's the idea of making it a privilege-- you can waive your privilege to > not be bound by amendments to contract X beforehand, but it has to be > explicit. Most contracts should work fine without a waiver-- what legitimate > contract forbids its p

Re: DIS: Proto: R101 changes

2009-10-15 Thread comex
Sent from my iPhone On Oct 15, 2009, at 11:47 AM, Sean Hunt wrote: There should be some allowance for agreeing to a process of amendment - for instance, if a player joins a contract allowing amendment by announcement at their own risk. The amendment should, however, be very specific as to wha

Re: DIS: Proto: R101 changes

2009-10-15 Thread Sean Hunt
>       iii. Every person has the right to refuse to become party to a >            binding agreement, and the privilege to refuse to be bound >            by amendment to an agreement.  In the case of becoming a >            party, the absence of a person's explicit, willful consent >            s

DIS: Proto: R101 changes

2009-10-15 Thread comex
Amend R101 to read: WHEREAS Agora, since its inception, has functioned not only as a game but as a society, and WHEREAS a society, to function, must balance its Rules with the natural rights of its participants, BE IT HEREBY PROCLAIMED that no interpretation of Agoran law o