Re: BUS: Fwd: DIS: [Promotor] Draft

2019-07-14 Thread Aris Merchant
Just a heads up to everyone: I’m traveling at the moment, so the report will be delayed. I was hoping to finish it up quickly today, but I had less time than I thought I would and people keep creating tons of uproposals. So, I’ll try to get it out as soon as I can, but that may take a bit. -Aris

Re: BUS: Fwd: DIS: [Promotor] Draft

2019-07-14 Thread D. Margaux
> On Jul 14, 2019, at 12:02 PM, Kerim Aydin wrote: > > After pondering on it I'm likely going to vote against it - the stakes are > too high. I don't think it's reasonable to be able to steal all of > someone's assets via minor inattention. Well, under the current rules, players can protect

Re: BUS: Fwd: DIS: [Promotor] Draft

2019-07-14 Thread Kerim Aydin
On 7/14/2019 10:48 AM, James Cook wrote: On Sun, 14 Jul 2019 at 16:04, Kerim Aydin wrote: >> This also gives a mechanism to trade/sell zombies - that was purposefully>> left out of the original I don't really think zombies should be a fungible>> asset.> > Why not? The zombie rules as a whole

Re: BUS: Fwd: DIS: [Promotor] Draft

2019-07-14 Thread James Cook
On Sun, 14 Jul 2019 at 16:04, Kerim Aydin wrote: > After pondering on it I'm likely going to vote against it - the stakes are > too high. I don't think it's reasonable to be able to steal all of > someone's assets via minor inattention. Oh, for some reason I thought this was just for stealing pl

Re: BUS: Fwd: DIS: [Promotor] Draft

2019-07-14 Thread James Cook
Oh, that makes sense. You probably want to do something about zombies with resale value 0. Normally their master switches can't be changed to another player. On Sun., Jul. 14, 2019, 11:53 D. Margaux, wrote: > Thought it could add a fun mechanic to zombies, where we'd be trying to > catch each ot

Re: BUS: Fwd: DIS: [Promotor] Draft

2019-07-14 Thread Kerim Aydin
After pondering on it I'm likely going to vote against it - the stakes are too high. I don't think it's reasonable to be able to steal all of someone's assets via minor inattention. This also gives a mechanism to trade/sell zombies - that was purposefully left out of the original I don't reall

Re: BUS: Fwd: DIS: [Promotor] Draft

2019-07-14 Thread Jason Cobb
"A player CAN by announcement pay 10 coins to Agora to flip to emself another player's master switch without objection from that other player or that other player's master (if any), provided the intent to flip that switch was announced at least 7 days before the switch is flipped." I think we

Re: BUS: Fwd: DIS: [Promotor] Draft

2019-07-14 Thread D. Margaux
Thought it could add a fun mechanic to zombies, where we'd be trying to catch each other off guard. Especially because people tend to have periods of higher and lower attention to Agora. On Sun, Jul 14, 2019 at 11:28 AM James Cook wrote: > On Sun, 14 Jul 2019 at 11:23, D. Margaux wrote: > > I w

Re: BUS: Fwd: DIS: [Promotor] Draft

2019-07-14 Thread James Cook
On Sun, 14 Jul 2019 at 11:23, D. Margaux wrote: > I withdraw my AFK proposal and propose this in its place: > > Title: AFK Reform Act v1.1 What's the purpose of this proposal?