Re: DIS: Two Related Protos: Judicial Expansion and Criminal Cases

2017-07-14 Thread Owen Jacobson
On Jul 14, 2017, at 9:49 AM, Nic Evans wrote: > On 07/14/17 03:24, Owen Jacobson wrote: > >> This is startlingly close to the notion of an equitable remedy, in the >> judicial sense. You may well be reconstructing contract law, but from the >> courts backwards rather than from the obligations

Re: DIS: Two Related Protos: Judicial Expansion and Criminal Cases

2017-07-14 Thread Publius Scribonius Scholasticus
No, I am specifically referring to the without 3 objection. Publius Scribonius Scholasticus p.scribonius.scholasti...@gmail.com > On Jul 14, 2017, at 10:43 AM, grok (caleb vines) wrote: > > On Fri, Jul 14, 2017 at 9:14 AM, Publius Scribonius Scholasticus > wrote: >> What about a system i

Re: DIS: Two Related Protos: Judicial Expansion and Criminal Cases

2017-07-14 Thread grok (caleb vines)
On Fri, Jul 14, 2017 at 9:14 AM, Publius Scribonius Scholasticus wrote: > What about a system in which punishment packages were assigned without 3 > objection or with Agoran Consent? The problem I see arising is that a player > breaks the rules harming a second player, but then the game votes do

Re: DIS: Two Related Protos: Judicial Expansion and Criminal Cases

2017-07-14 Thread Publius Scribonius Scholasticus
What about a system in which punishment packages were assigned without 3 objection or with Agoran Consent? The problem I see arising is that a player breaks the rules harming a second player, but then the game votes does not consent to punishing player one because they like em better than the se

Re: DIS: Two Related Protos: Judicial Expansion and Criminal Cases

2017-07-14 Thread Nic Evans
On 07/14/17 05:45, Publius Scribonius Scholasticus wrote: > I agree with all of o’s opinions. I would also like to add that it could be a > good idea to add some form of Summary Judgement to save time for clear-cut > things. Also, I don’t like requiring Agoran Consent for the punishment to > o

Re: DIS: Two Related Protos: Judicial Expansion and Criminal Cases

2017-07-14 Thread Nic Evans
On 07/14/17 03:24, Owen Jacobson wrote: > On Jul 13, 2017, at 4:23 PM, Nic Evans wrote: > >> As for crimes themselves, what follows is the proto text: >> >> { >> >> Crimes are divided into Classes, and Levels. Each Class specifies >> general qualifications and appropriate punishments. Low Level >>

Re: DIS: Two Related Protos: Judicial Expansion and Criminal Cases

2017-07-14 Thread Publius Scribonius Scholasticus
I agree with all of o’s opinions. I would also like to add that it could be a good idea to add some form of Summary Judgement to save time for clear-cut things. Also, I don’t like requiring Agoran Consent for the punishment to occur. What about implement punishment and require Agoran Consent to

Re: DIS: Two Related Protos: Judicial Expansion and Criminal Cases

2017-07-14 Thread Owen Jacobson
On Jul 13, 2017, at 4:23 PM, Nic Evans wrote: > As for crimes themselves, what follows is the proto text: > > { > > Crimes are divided into Classes, and Levels. Each Class specifies > general qualifications and appropriate punishments. Low Level > crimes are variants that occur through neglige

Re: DIS: The clearest rule text I've ever written - and I think it works...

2017-07-14 Thread Owen Jacobson
> On Jul 10, 2017, at 3:11 PM, Kerim Aydin wrote: > > > > On Mon, 10 Jul 2017, Alex Smith wrote: >> On Mon, 2017-07-10 at 11:42 -0700, Kerim Aydin wrote: >>> >>> [Keep in mind I meant well...] >>> >>> Default is a Switch switch tracked by the tracker of that switch >>> with possi

Re: DIS: Idea Dump: RPG Proto, Joint Advertisement/Coordinating with Blognomic, More Thesis Ideas I really want to do

2017-07-14 Thread Owen Jacobson
> On Jul 8, 2017, at 5:48 PM, Cuddle Beam wrote: > > - RPG Proto (going off Kerim's idea): > Dungeonkeepor Office, generates mobs, an amount of players need to fight it > by announcement and surpass the power of the whatever evil thing. Think > Munchkin. Quick, simple, no turns whatsoever. On