DIS: Re: OFF: revival of old proposals

2007-08-24 Thread Taral
On 8/24/07, Zefram <[EMAIL PROTECTED]> wrote: > The submitted form of each of these three proposals is in the proposal > pool (as it has been since late 2006). Can they be withdrawn? -- Taral <[EMAIL PROTECTED]> "Please let me know if there's any further trouble I can give you." -- Unknown

Re: DIS: proto: distributor as an office

2007-08-24 Thread Zefram
Ed Murphy wrote: >I don't recall that offhand, and don't have time to run a full >search. I just looked it up, to borrow the wording, and the context (which I'd forgotten) turns out to be a proposal to have fora tracked by the speaker. That must have been just before you came up with truthiness.

Re: DIS: proto: distributor as an office

2007-08-24 Thread Ed Murphy
Zefram wrote: Ed Murphy wrote: This could be a monthly report; Yes. I wanted to make it a monthly report, but that would depend on the ability to report switches monthly. You protoed something to that effect, but it's not in the ruleset yet. I don't recall that offhand, and don't have tim

Re: DIS: proto: allow non-player wins

2007-08-24 Thread Zefram
Ed Murphy wrote: > When a non-player wins the game, e becomes a player. Mm. You still need the changes that I protoed, of course. Automatic registration is potentially a problem, if it could happen without the subject intending to play Agora in the wider sense. It's not likely that we'd se

Re: DIS: proto: allow non-player wins

2007-08-24 Thread comex
On 8/24/07, Ed Murphy <[EMAIL PROTECTED]> wrote: > Zefram wrote: > > > proto-proposal: allow non-player wins > > Create a rule titled "Non-Player Wins" with this text: > >When a non-player wins the game, e becomes a player. > Upon the adoption of this proposal, Rule 2029 becomes a player.

Re: DIS: proto: distributor as an office

2007-08-24 Thread Zefram
Ed Murphy wrote: >This could be a monthly report; Yes. I wanted to make it a monthly report, but that would depend on the ability to report switches monthly. You protoed something to that effect, but it's not in the ruleset yet. -zefram

Re: DIS: proto: allow non-player wins

2007-08-24 Thread Ed Murphy
Zefram wrote: proto-proposal: allow non-player wins Create a rule titled "Non-Player Wins" with this text: When a non-player wins the game, e becomes a player.

Re: DIS: proto: distributor as an office

2007-08-24 Thread Ed Murphy
Zefram wrote: The distributor is an office. The distributor SHALL send eir weekly report to each non-null forum at least once each quarter. This could be a monthly report; it's not like the fora change very often. I don't know whether the Distributor's workload is large enough to

DIS: proto: calendar cleanup

2007-08-24 Thread Zefram
proto-proposal: calendar cleanup AI: 2 {{{ Enact a power=2 rule titled "Calendar" with text Times of day are by default specified using the hours, minutes, and seconds of Coordinated Universal Time (UTC), as maintained by the BIPM and the IERS. "Greenwich Mean Time" ("GMT") is

DIS: proto: allow non-player wins

2007-08-24 Thread Zefram
proto-proposal: allow non-player wins AI: 2 {{{ Amend rule 2126 by replacing the text "When one or more players win the game" with "When a game win occurs". Amend rule 1922 by replacing the text "any player who wins the game" with "any person who wins the game". [This doesn't actually allow a n

DIS: proto: distributor as an office

2007-08-24 Thread Zefram
proto-proposal: distributor as an office AI: 3 {{{ [This proposal depends on proposal 5172.] Amend rule 478 by replacing each instance of "Registrar" with "distributor", and by inserting before the paragraph that begins "Publicity is a forum switch" the paragraph The distributor is an off

Re: DIS: proto: stronger definition of paradox

2007-08-24 Thread Zefram
Peekee wrote: >Can any entity win? non-players, fish, rocks? Interesting question, and I certainly overlooked that in the proto. We don't currently have any formal definition of winning, not even a rule that winning doesn't terminate Agora. (I'd say that's game custom now, though it was explicitl

Re: DIS: proto: stronger definition of paradox

2007-08-24 Thread Peekee
Quoting Zefram <[EMAIL PROTECTED]>: proto-proposal: stronger definition of paradox AI: 3 {{{ Amend rule 2110 to read If an inquiry case on the possibility of a rule-defined action or the permissibility of an action results in a judgement of UNDECIDABLE, and that judgement is

DIS: proto: stronger definition of paradox

2007-08-24 Thread Zefram
proto-proposal: stronger definition of paradox AI: 3 {{{ Amend rule 2110 to read If an inquiry case on the possibility of a rule-defined action or the permissibility of an action results in a judgement of UNDECIDABLE, and that judgement is not appealed within a week, then

Re: DIS: proto: spending multiple VCs on VVLOP

2007-08-24 Thread Zefram
Peekee wrote: >rounding? VVLOP doesn't get rounded. EVLOP gets set to a rounded form of VVLOP, and VVLOP gets set to the same value, so fractions are restricted to a single week. > e) A Player may spend 2 * (N + 1) VCs of different colors to multiply > another players VVLOP by 1 +

Re: DIS: proto: spending multiple VCs on VVLOP

2007-08-24 Thread Peekee
Quoting Zefram <[EMAIL PROTECTED]>: proto-proposal: spending multiple VCs on VVLOP AI: 2 d) A player may spend N+2 VCs of different colors to multiply another player's VVLOP by (10-N)/10, where 1 <= N <= 10. rounding? e) A Player may spend 2 * (N + 1) VCs of different c