Ed Murphy wrote: > When a non-player wins the game, e becomes a player.
Mm. You still need the changes that I protoed, of course. Automatic registration is potentially a problem, if it could happen without the subject intending to play Agora in the wider sense. It's not likely that we'd set a win condition that had that effect, of course. Do you imagine a person winning who wants to be a player but can't register? I think that's the only case where the automatic registration would be worth anything, but I expect it'll be very rare. I can imagine someone deliberately not being a player and then winning, in which case the automatic registration would be undesired. -zefram