Re: [mono-android] System.Net.WebClient.UploadFileAsync Problem

2012-01-19 Thread subsembly
It's not a feature request. It's a SEVERE BUG in the Mono WebClient
implementation!


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Re: [mono-android] System.Net.WebClient.UploadFileAsync Problem

2012-01-19 Thread subsembly
Thank you very much.

Maybe I should explain my situation: I bought a MonoTouch + MonoDroid
enterprise licence almost a year ago, when it was still with Novell. We
already have two applications developed in C# for .NET 2.0 for Windows
Desktop and also for the .NET Compact Framework for those good old no longer
built Windows Mobile devices. One of the applications is about 250K lines of
code of which we share about 150K lines between .NET for Windows, .NET
Compact Framework, MonoTouch and Mono for Android. Right now my colleague
who is responsible for iPhone development is making good progress using
MonoTouch and the port is almost complete. Which is great. With Mono for
Android things look not at all that good and we have often been at the verge
of giving it up completely. Due to the many (now fixed) GC bugs it was
almost impossible to use the partly ported Android app for more than a short
while without crashing. Also the Debugger was unusably slow, if it worked at
all. These problems were probably due to the large (?) scale of the project
including background threads, Internet access and so on. I really hope that
Mono for Android will soon come to the point of sophistication where
MonoTouch already is and which enables us to actually create a releaseable
product. Thank you for making this possible!


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Re: [mono-android] System.Net.WebClient.UploadFileAsync Problem

2012-01-19 Thread subsembly
Got me :-)

To my surprise your code does indeed add the MIME header stuff, even on the
.NET Framework for Windows. So I went back to my real application code to
check this out. I found the difference is that we are using "PUT" and not
"POST" as the HTTP method.

If you change your line to

wc.UploadFileAsync (new Uri ("http://127.0.0.1:9000/";), "PUT",
"uploadfile.cs", evt);

then .NET for Windows does no longer add the MIME headers. Whereas, Mono
still does.

Cheers,

Andreas

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[mono-android] Memory Leak with Background Image

2012-01-23 Thread subsembly
Hi,

it seems that bitmap images attached as background drawables are never
released. In order to re-create the problem just create a default Mono for
Android project and add the line

android:background="@drawable/wallpaper"

to the outer LinearLayout. Also add a wallpaper.png image (make it large to
quickly see the problem, e.g. 1280x1024 pixels) to the resources drawable
folder. Then start the application.

When turning the orientation of the device (portrait/landscape) the activity
is re-created with every turn. Turning the device several times (about 7
times with a 1280x1024 image) causes an exception because we are already
running out of memory.

To verify the problem I also created a Java Android default application and
made the very same changes to it, using the very same image. Needless to
say, the real Android application does never exhaust its memory.

I assume that Mono for Android somewhere keeps a persistent internal
reference to every Activity that is ever created and never releases it. Thus
all resources attached to an Activity are never released, too.

I even trimmed down the default application to just

namespace MonoAndroidApplication2
{
[Activity(Label = "MonoAndroidApplication2", MainLauncher = true)]
public class Activity1 : Activity
{
protected override void OnCreate(Bundle bundle)
{
base.OnCreate(bundle);
SetContentView(Resource.Layout.Main);
}
}
}

and still, the memory of the background image and probably more is leaked.

BTW: Sure I could use a smaller image or maybe no background image at all.
But this would only defer the problem and not solve it.

Cheers,

Andreas


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Re: [mono-android] Layout - Activity with ListView and TextView below it

2012-01-23 Thread subsembly
A more optimized layout serving the same purpose would be:

http://schemas.android.com/apk/res/android";
android:layout_width="fill_parent"
android:layout_height="fill_parent"
android:orientation="vertical" >








Less nesting means faster layout. Also I would prefer to use the Android
predefined ID for the ListView.

Cheers,

Andreas


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Re: [mono-android] upper limit on resources/drawable size?

2012-01-25 Thread subsembly
Hi,

I do not know whether there is an upper limit to the file size, but you have
to keep in mind that a JPEG file with a pixel size of 1000x1000 that is
maybe only a 50 KB file, will require 3 MB (1000x1000x3) when loaded.
Therefore I am more concerned with the resulting pixel size of images, then
with the compressed image file size. Just my thoughts.

Andreas


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Re: [mono-android] Memory Leak with Background Image

2012-01-25 Thread subsembly
Thanks, that did solve the problem. I also added another GC.Collect() in my
OnRestart() override, just to be absolutely sure.

Cheers, Andreas.

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Re: [mono-android] sharing code between mono touch and mono for android

2012-01-30 Thread subsembly
Hi,

we are sharing code across Windows .NET, Mono for Android and MonoTouch.
Earlier we even also shared with .NET Compact Framework for Windows Mobile.

We are sharing the source code using the Share feature of Visual SourceSafe
which is very very useful for this kind of setup. If a code change is
checked in on a shared source file it is automatically spread across all
projects that share this file. No need to maintain multiple copies. The only
drawback is that we have to be cautious not to make breaking changes to
shared code. Well, another drawback is that we have to use Visual SourceSafe
because there is no other source management tool with a similar feature.

We are using predefined symbols like MONO, ANDROID, IPHONE, WIN32 and so on
for the parts of the code which have to be platform dependent, or which
require a .NET compatibility work around.

All this works great for us.

Cheers,

Andreas

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[mono-android] Understanding ArrayAdapter and Java.Lang.Object

2012-08-09 Thread subsembly
Hi all,

I am trying to understand what exactly happens when I am using an
Android.Widget.ArrayAdapter for my list views and spinners.
Considering the following sample code from an Activity:

string[] vs = new string[] { "one", "two", "three" }
ArrayAdapter aa = new ArrayAdapter(this,
Android.Resource.Layout.SimpleSpinnerItem, vs);
Spinner s = (Spinner)this.FindViewById(Resource.Id.myspinner);
s.Adapter = aa;

I know that on the Java side, the ArrayAdapter needs a Java list with Java
objects. How is Mono for Android converting my C# string to the Java objects
that Java needs?

Later in my code when I use

Java.Lang.Object o = s.SelectedItem;

How does the returned Java object relate to my original string? And how do I
get back to the original string?

Finally: Is there a better (faster, less memory using) way than using an
ArrayAdapter at all?

Any insights appreciated.

Cheers, Andreas




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Re: [mono-android] Understanding ArrayAdapter and Java.Lang.Object

2012-08-10 Thread subsembly
Thanks for your elaborate answer. My code to get the selected item now looks
like this:

Java.Lang.Object o = spinner.SelectedItem;
string s = o.ToString();
o.Dispose();

Think this is the best was to do. For more complex list items I am already
deriving from BaseAdapter. I will continue to use the ArrayAdapter only for
simple types.

Cheers,

Andreas



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Re: [mono-android] Listview

2012-08-13 Thread subsembly

Jonathan Pryor-2 wrote
> 
>> However, in my experience the Google docs are terrible.
> 

Fully agree. Just try to understand the many Adapter classes based on
documentation that does nothing but rephrase the method signatures. In the
end it is just "trial and error" or "looking at the source".



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Re: [mono-android] (aresgen) Finding Layout xml errors

2011-05-13 Thread subsembly
Hi,

this exception happens whenever a referenced resource id could not be
resolved. In particular it happens whenever using upper case characters in
color names, or many other resource ids. To avoid this problem it is best to
only use lower case characters for any and all resource file names and ids.

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Re: [mono-android] Miguel's Announcement...

2011-05-25 Thread subsembly

I was hoping for something more, too.

As the current Android for Mono release is not at all stable enough for a
real product our company abandoned all Android (MonoDroid) development for
now. This is a pity, as we did invest a lot of work and also bought a
license that is actually worthless by now. Somewhere I am still hoping for a
wonder of some kind. But I am afraid, that it won't happen.

Doing some HTML5/JavaScript/PhoneGap now. Hopefully this will be the
solution for our cross plattform development efforts.


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[mono-android] HTTPS Communication fails after update to 4.0

2011-12-06 Thread subsembly
Hi,

my application was working flawlessly with the last official Android for
Mono release. After upgrading to 4.0, however, my online communication code
fails with the following internal error:

12-06 15:20:52.185: I/mono-stderr(16976): ERROR building certificate chain:
System.NullReferenceException: Object reference not set to an instance of an
object
12-06 15:20:52.195: I/mono-stderr(16976):   at
Mono.Security.Cryptography.PKCS1.Encode_v15
(System.Security.Cryptography.HashAlgorithm hash, System.Byte[] hashValue,
Int32 emLength) [0x0] in
/home/jon/Development/xamarin/mono/mcs/class/corlib/Mono.Security.Cryptography/PKCS1.cs:336
 
12-06 15:20:52.195: I/mono-stderr(16976):   at
Mono.Security.Cryptography.PKCS1.Verify_v15
(System.Security.Cryptography.RSA rsa,
System.Security.Cryptography.HashAlgorithm hash, System.Byte[] hashValue,
System.Byte[] signature, Boolean tryNonStandardEncoding) [0x00020] in
/home/jon/Development/xamarin/mono/mcs/class/corlib/Mono.Security.Cryptography/PKCS1.cs:308
 
12-06 15:20:52.195: I/mono-stderr(16976):   at
Mono.Security.Cryptography.PKCS1.Verify_v15
(System.Security.Cryptography.RSA rsa,
System.Security.Cryptography.HashAlgorithm hash, System.Byte[] hashValue,
System.Byte[] signature) [0x0] in
/home/jon/Development/xamarin/mono/mcs/class/corlib/Mono.Security.Cryptography/PKCS1.cs:298
 
12-06 15:20:52.195: I/mono-stderr(16976):   at
System.Security.Cryptography.RSAPKCS1SignatureDeformatter.VerifySignature
(System.Byte[] rgbHash, System.Byte[] rgbSignature) [0x00058] in
/home/jon/Development/xamarin/mono/mcs/class/corlib/System.Security.Cryptography/RSAPKCS1SignatureDeformatter.cs:80
 
12-06 15:20:52.195: I/mono-stderr(16976):   at
Mono.Security.X509.X509Certificate.VerifySignature
(System.Security.Cryptography.RSA rsa) [0x000ca] in
/home/jon/Development/xamarin/mono/mcs/class/Mono.Security/Mono.Security.X509/X509Certificate.cs:513
 
12-06 15:20:52.195: I/mono-stderr(16976):   at
Mono.Security.X509.X509Certificate.VerifySignature
(System.Security.Cryptography.AsymmetricAlgorithm aa) [0x0001c] in
/home/jon/Development/xamarin/mono/mcs/class/Mono.Security/Mono.Security.X509/X509Certificate.cs:522
 
12-06 15:20:52.195: I/mono-stderr(16976):   at
System.Security.Cryptography.X509Certificates.X509Chain.IsSignedWith
(System.Security.Cryptography.X509Certificates.X509Certificate2 signed,
System.Security.Cryptography.AsymmetricAlgorithm pubkey) [0xf] in
/home/jon/Development/xamarin/mono/mcs/class/System/System.Security.Cryptography.X509Certificates/X509Chain.cs:702
 
12-06 15:20:52.195: I/mono-stderr(16976):   at
System.Security.Cryptography.X509Certificates.X509Chain.Process (Int32 n)
[0x00085] in
/home/jon/Development/xamarin/mono/mcs/class/System/System.Security.Cryptography.X509Certificates/X509Chain.cs:530
 
12-06 15:20:52.195: I/mono-stderr(16976):   at
System.Security.Cryptography.X509Certificates.X509Chain.ValidateChain
(X509ChainStatusFlags flag) [0x0002c] in
/home/jon/Development/xamarin/mono/mcs/class/System/System.Security.Cryptography.X509Certificates/X509Chain.cs:466
 
12-06 15:20:52.195: I/mono-stderr(16976):   at
System.Security.Cryptography.X509Certificates.X509Chain.Build
(System.Security.Cryptography.X509Certificates.X509Certificate2 certificate)
[0x0001f] in
/home/jon/Development/xamarin/mono/mcs/class/System/System.Security.Cryptography.X509Certificates/X509Chain.cs:115
 
12-06 15:20:52.195: I/mono-stderr(16976):   at
System.Net.ServicePointManager+ChainValidationHelper.ValidateChain
(Mono.Security.X509.X509CertificateCollection certs) [0x000a3] in
/home/jon/Development/xamarin/mono/mcs/class/System/System.Net/ServicePointManager.cs:475
 
12-06 15:20:52.195: I/mono-stderr(16976): Please, report this problem to the
Mono team

Is this a bug in the new Mono for Android, or am I doing something wrong?

Best regards,

Andreas

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Re: [mono-android] HTTPS Communication fails after update to 4.0

2011-12-14 Thread subsembly
Hi,

I am testing with an LG Optimus One and an LG Optimus 2X (both with
Gingerbread). The error occurs, for example, when accessing the PayPal NVP
API at "https://api-3t.paypal.com/nvp";.

I am using HttpWebRequest via WebRequest.Create(sUrl).

Thank's for your support.


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Re: [mono-android] VS2010 crash on F5

2012-01-12 Thread subsembly
Hi,

where do I find the "release notes"? I can't find them anywhere in the
documentation linked from xamarin.com.

Also, how can I check which version of Mono for Android is currently
integrated in VisualStudio? Can't find any "about" dialog or something.

Finally: I just downloaded the free preview, but it seems that it only
supports MonoDevelop now, and VisualStudio is no longer supported. Is this
true?


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[mono-android] Unexpected Exception from System.Net.WebClient result

2012-01-13 Thread subsembly
Hi,

I am currently porting some (actually a lot of) code from .NET to Mono for
Android.

At one point there seems to be a problem with the WebClient class, in
particular when the connected server responds with an error. The following
code snippet can easily provoke (and also explains) the problem:

System.Net.WebClient aWebClient = new System.Net.WebClient();
aWebClient.DownloadStringCompleted += (sender, args) =>
{
// This logging output appears as expected
Android.Util.Log.Info("TADA", "DownloadStringCompleted");
// This also appears as expected. the property Error is non-null due to the
error
if (args.Error != null)
{
Android.Util.Log.Error("TADA", "Error");
}
// At the following line an exception is thrown just because the Result
property was accessed:
// System.Reflection.TargetInvocationException: Exception has been thrown by
the target of an invocation.
// Instead the Result property should be null.
if (args.Result != null)
{
Android.Util.Log.Info("TADA", args.Result);
}
};
aWebClient.DownloadStringAsync(new
Uri(@"https://justtogetanerror.com/doesnotexist";));

I am testing/debugging on a LG Optimus 2X and downloaded the latest Mono for
Android yesterday.

Thanks for your attention

Andreas


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Re: [mono-android] Unexpected Exception from System.Net.WebClient result

2012-01-13 Thread subsembly
Hi,

during further porting I found, that a request sent through the WebClient
sometimes succeeds and sometimes fails. I am not sure whether this is a
device related problem. However, the same code always succeeds on my desktop
PC connect to the same W-LAN.

In order to reproduce you just have to create a new default Android
application and replace the button click event as follows:

button.Click += delegate
{
Android.Util.Log.Info("TADA", "Click");
System.Net.WebClient aWebClient = new 
System.Net.WebClient();
aWebClient.DownloadStringCompleted += (sender, 
args) =>
{
Android.Util.Log.Info("TADA", 
"DownloadStringCompleted");
if (args.Error != null)
{
Android.Util.Log.Error("TADA", 
"Error");
}
};
aWebClient.DownloadStringAsync(new 
Uri(@"http://subsembly.com/";));
};


Again, I am testing/debugging on a LG Optimus 2X and downloaded the latest
Mono for Android yesterday.

Thanks for any help.


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Re: [mono-android] Unexpected Exception from System.Net.WebClient result

2012-01-13 Thread subsembly
Hi, yet again :-)

I just tested my second example code on an LG Optimus One, and it works
every time I click the button. Again on the same W-LAN. So it seems that the
Problem is related to the LG Optimus 2X. BTW: The Optimus One runs Android
2.3.3, the Optimus 2X runs Android 2.3.4.

Could the problem be related to the Dual-Core processor of the Optimus 2X?


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Re: [mono-android] Unexpected Exception from System.Net.WebClient result

2012-01-13 Thread subsembly
So far I have only be running Debug builds with shared runtime on Android
2.3.3 or Android 2.3.4 only. According to the Visual Studio Help/About I am
using Mono for Android 4.0.1.

I have to admit, that I don't have a clue whether I should check "armeabi"
or "armeabi-v7a" or both on the Application settings tab. Currently I only
have "armeabi" checked. I intend to target all Android Smartphones starting
with Android 2.1. So which combination of "armeabi" and/or "armeabi-v7a"
would you recommend?


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Re: [mono-android] Unexpected Exception from System.Net.WebClient result

2012-01-16 Thread subsembly

Hi,

this is the output:

>adb shell getprop ro.product.cpu.abi
armeabi-v7a

>adb shell getprop ro.product.cpu.abi2
armeabi

So, to be on the save side, I now have both checks, armeabi and armeabi-v7a,
ticked in my Application settings.

I am still investigating the orginal WebClient problems and found one more
compatibility problem with the WebClient class on Android: The Event
"DownloadStringCompleted" and probably other WebClient events, too, are not
fired on the UI thread but on some background worker thread. However, in
classic Windows Forms these events are fired on the UI thread. As the
WebClient class is derived from System.ComponentModel.Component and is
visible in the Windows Forms Designer, I would expect that the events are
fired as UI events on the UI thread. To improve compatibility with existing
code it would probably be better to fire these events on the UI thread in
Mono for Android, too.

Cheers,

Andreas

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Re: [mono-android] Unexpected Exception from System.Net.WebClient result

2012-01-17 Thread subsembly
Thanks a lot.

After installing the 4.0.3 beta update and checking both armabi target
platforms all other problems did disappear. So the wrong thread for the
WebClient events is the last thing that remains.

Cheers,

Andreas

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