I cannot offer any assistance at the moment, but I would like to state
that I would applaud the addition of a 6502 target for SDCC.

           -Dave

On 09/02/2012 05:24 PM, Masur Jonathan wrote:
> Hello,
> 
> I am an active developer on the Nintendo Entertainment System platform, 
> and currently I write all my programs in assembly language. Because this 
> is long and ask for more work than writing programs in C, I am looking 
> forward for a C compiler which can output optimized 6502 machine code.
> 
> CC65 already exists, however it outputs unoptimised code which is too 
> slow and too big compared to what it could be. On a system with very 
> little ROM and RAM and with a slow CPU, this is not always acceptable.
> Therefore I wanted to explore the possibility to add support for the 
> 6502 to SDCC.
> 
> I don't know exactly where to start. I am unfortunately not experienced 
> in writing compilers, however I am experienced with 6502 assembly and I 
> am also experienced with the C language.
> 
> I would greatly appreciate if someone could point me to the official 
> procedure that should be followed in order to add a processor target to 
> SDCC.
> 
> Sincerely.
> 
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-- 
Dave McGuire, AK4HZ
New Kensington, PA

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Live Security Virtual Conference
Exclusive live event will cover all the ways today's security and 
threat landscape has changed and how IT managers can respond. Discussions 
will include endpoint security, mobile security and the latest in malware 
threats. http://www.accelacomm.com/jaw/sfrnl04242012/114/50122263/
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