On 07/04/2015 05:26 PM, Neil Van Dyke wrote:
Any plans for new interesting GC/memory features in Racket?
For example, being able to inhibit GC for a time, being able to adjust
the GC trigger parameters dynamically, different ways to minimize GC
pauses or slowdown in the app behavior, real-time constraints on GC,
special support to help programmers avoid/reduce garbage generation, etc.?
Neil V.
I don't know, but I want most of these things. I assume this is related
to your earlier question about games? :)
As far as I can tell, GC is the only thing keeping Racket from being
suitable for making serious games.
Neil ⊥
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