On 2012-01-27 23:52, Jan Kiszka wrote: > On 2012-01-26 14:10, Erik Rull wrote: >> I assume from these results that the gui_grab is never set to 1 when having >> entered the window in windowed mode with the cursor. >> >> Maybe that's why the sdl_grab_start() is called so often. >> >> It seems that the condition in sdl_grab_start() >> (SDL_WM_GrabInput(SDL_GRAB_ON) >> == SDL_GRAB_ON) is never fulfilled, otherwise the gui_grab would be set to >> 1. >> But the cursor is actually grabbed in windowed mode, otherwise I would not >> be >> able to click somewhere with the guest-windows-cursor. > > This might be a SDL limitation which does not show up everywhere. Here > it's fine e.g. > > The logic dates back to "Handle SDL grabs failing (Mark McLoughlin)", > 6bb816031f. Maybe we can solve that issue without relying on the > obviously unreliable return value. Need to reproduce that one as well, > though.
Please check if git://git.kiszka.org/qemu.git queues/sdl fixes the issue for you. Namely reverting the above commit should do the trick. I obsoleted that fragile patch in my series. Thanks, Jan
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