On Fri, Sep 2, 2022 at 12:19 PM Bin Meng <bmeng...@gmail.com> wrote: > > On Wed, Aug 24, 2022 at 4:52 PM Bin Meng <bmeng...@gmail.com> wrote: > > > > From: Bin Meng <bin.m...@windriver.com> > > > > The maximum number of wait objects for win32 should be > > MAXIMUM_WAIT_OBJECTS, not MAXIMUM_WAIT_OBJECTS + 1. > > > > Signed-off-by: Bin Meng <bin.m...@windriver.com> > > --- > > > > Changes in v3: > > - move the check of adding the same HANDLE twice to a separete patch > > > > Changes in v2: > > - fix the logic in qemu_add_wait_object() to avoid adding > > the same HANDLE twice > > > > util/main-loop.c | 11 +++++++---- > > 1 file changed, 7 insertions(+), 4 deletions(-) > > > > diff --git a/util/main-loop.c b/util/main-loop.c > > index f00a25451b..cb018dc33c 100644 > > --- a/util/main-loop.c > > +++ b/util/main-loop.c > > @@ -363,10 +363,10 @@ void qemu_del_polling_cb(PollingFunc *func, void > > *opaque) > > /* Wait objects support */ > > typedef struct WaitObjects { > > int num; > > - int revents[MAXIMUM_WAIT_OBJECTS + 1]; > > - HANDLE events[MAXIMUM_WAIT_OBJECTS + 1]; > > - WaitObjectFunc *func[MAXIMUM_WAIT_OBJECTS + 1]; > > - void *opaque[MAXIMUM_WAIT_OBJECTS + 1]; > > + int revents[MAXIMUM_WAIT_OBJECTS]; > > + HANDLE events[MAXIMUM_WAIT_OBJECTS]; > > + WaitObjectFunc *func[MAXIMUM_WAIT_OBJECTS]; > > + void *opaque[MAXIMUM_WAIT_OBJECTS]; > > } WaitObjects; > > > > static WaitObjects wait_objects = {0}; > > @@ -395,6 +395,9 @@ void qemu_del_wait_object(HANDLE handle, WaitObjectFunc > > *func, void *opaque) > > if (w->events[i] == handle) { > > found = 1; > > } > > + if (i == MAXIMUM_WAIT_OBJECTS - 1) { > > + break; > > + } > > if (found) { > > w->events[i] = w->events[i + 1]; > > w->func[i] = w->func[i + 1]; > > -- > > Ping for this series?
Ping?