Implement the new-in-v8.1M FPCXT_S floating point system register. This is for saving and restoring the secure floating point context, and it reads and writes bits [27:0] from the FPSCR and the CONTROL.SFPA bit in bit [31].
Signed-off-by: Peter Maydell <peter.mayd...@linaro.org> --- target/arm/translate-vfp.c.inc | 58 ++++++++++++++++++++++++++++++++++ 1 file changed, 58 insertions(+) diff --git a/target/arm/translate-vfp.c.inc b/target/arm/translate-vfp.c.inc index 9c90c0647bd..ebc59daf613 100644 --- a/target/arm/translate-vfp.c.inc +++ b/target/arm/translate-vfp.c.inc @@ -662,6 +662,14 @@ static fp_sysreg_check_result fp_sysreg_checks(DisasContext *s, int regno) return false; } break; + case ARM_VFP_FPCXT_S: + if (!arm_dc_feature(s, ARM_FEATURE_V8_1M)) { + return false; + } + if (!s->v8m_secure) { + return false; + } + break; default: return fp_sysreg_check_failed; } @@ -712,6 +720,26 @@ static bool gen_M_fp_sysreg_write(DisasContext *s, int regno, tcg_temp_free_i32(tmp); break; } + case ARM_VFP_FPCXT_S: + { + TCGv_i32 sfpa, control, fpscr; + /* Set FPSCR[27:0] and CONTROL.SFPA from value */ + tmp = loadfn(s, opaque); + sfpa = tcg_temp_new_i32(); + tcg_gen_shri_i32(sfpa, tmp, 31); + control = load_cpu_field(v7m.control[M_REG_S]); + tcg_gen_deposit_i32(control, control, sfpa, + R_V7M_CONTROL_SFPA_SHIFT, 1); + store_cpu_field(control, v7m.control[M_REG_S]); + fpscr = load_cpu_field(vfp.xregs[ARM_VFP_FPSCR]); + tcg_gen_andi_i32(fpscr, fpscr, FPCR_NZCV_MASK); + tcg_gen_andi_i32(tmp, tmp, ~FPCR_NZCV_MASK); + tcg_gen_or_i32(fpscr, fpscr, tmp); + store_cpu_field(fpscr, vfp.xregs[ARM_VFP_FPSCR]); + tcg_temp_free_i32(tmp); + tcg_temp_free_i32(sfpa); + break; + } default: g_assert_not_reached(); } @@ -755,6 +783,36 @@ static bool gen_M_fp_sysreg_read(DisasContext *s, int regno, tcg_gen_andi_i32(tmp, tmp, FPCR_NZCV_MASK); storefn(s, opaque, tmp); break; + case ARM_VFP_FPCXT_S: + { + TCGv_i32 control, sfpa, fpscr; + /* Bits [27:0] from FPSCR, bit [31] from CONTROL.SFPA */ + tmp = tcg_temp_new_i32(); + sfpa = tcg_temp_new_i32(); + gen_helper_vfp_get_fpscr(tmp, cpu_env); + tcg_gen_andi_i32(tmp, tmp, ~FPCR_NZCV_MASK); + control = load_cpu_field(v7m.control[M_REG_S]); + tcg_gen_andi_i32(sfpa, control, R_V7M_CONTROL_SFPA_MASK); + tcg_gen_shli_i32(sfpa, sfpa, 31 - R_V7M_CONTROL_SFPA_SHIFT); + tcg_gen_or_i32(tmp, tmp, sfpa); + tcg_temp_free_i32(sfpa); + /* + * Store result before updating FPSCR etc, in case + * it is a memory write which causes an exception. + */ + storefn(s, opaque, tmp); + /* + * Now we must reset FPSCR from FPDSCR_NS, and clear + * CONTROL.SFPA; so we'll end the TB here. + */ + tcg_gen_andi_i32(control, control, ~R_V7M_CONTROL_SFPA_MASK); + store_cpu_field(control, v7m.control[M_REG_S]); + fpscr = load_cpu_field(v7m.fpdscr[M_REG_NS]); + gen_helper_vfp_set_fpscr(cpu_env, fpscr); + tcg_temp_free_i32(fpscr); + gen_lookup_tb(s); + break; + } default: g_assert_not_reached(); } -- 2.20.1