Kevin Wolf <kw...@redhat.com> writes: > Am 05.02.2020 um 11:03 hat Markus Armbruster geschrieben: >> Kevin Wolf <kw...@redhat.com> writes: >> >> > Am 05.02.2020 um 09:24 hat Markus Armbruster geschrieben: >> >> Daniel, Kevin, any comments or objections to the QAPI schema design >> >> sketch developed below? >> >> >> >> For your convenience, here's the result again: >> >> >> >> { 'enum': 'LUKSKeyslotState', >> >> 'data': [ 'active', 'inactive' ] } >> >> { 'struct': 'LUKSKeyslotActive', >> >> 'data': { 'secret': 'str', >> >> '*iter-time': 'int } } >> >> { 'union': 'LUKSKeyslotAmend', >> >> 'base': { '*keyslot': 'int', >> >> 'state': 'LUKSKeyslotState' } >> >> 'discriminator': 'state', >> >> 'data': { 'active': 'LUKSKeyslotActive' } } >> > >> > I think one of the requirements was that you can specify the keyslot not >> > only by using its number, but also by specifying the old secret. >> >> Quoting myself: >> >> When we don't specify the slot#, then "new state active" selects an >> inactive slot (chosen by the system, and "new state inactive selects >> slots by secret (commonly just one slot). >> >> This takes care of selecting (active) slots by old secret with "new >> state inactive". > > "new secret inactive" can't select a slot by secret because 'secret' > doesn't even exist for inactive.
My mistake. My text leading up to my schema has it, but the schema itself doesn't. Obvious fix: As struct: { 'struct': 'LUKSKeyslotUpdate', 'data': { 'active': 'bool', # could do enum instead '*keyslot': 'int', '*secret': 'str', # present if @active is true # or @keyslot is absent '*iter-time': 'int' } } # absent if @active is false As union: { 'enum': 'LUKSKeyslotState', 'data': [ 'active', 'inactive' ] } { 'struct': 'LUKSKeyslotActive', 'data': { 'secret': 'str', '*iter-time': 'int } } { 'struct': 'LUKSKeyslotInactive', 'data': { '*secret': 'str' } } # either @secret or @keyslot present # might want to name this @old-secret { 'union': 'LUKSKeyslotAmend', 'base': { '*keyslot': 'int', 'state': 'LUKSKeyslotState' } 'discriminator': 'state', 'data': { 'active': 'LUKSKeyslotActive', 'inactive': 'LUKSKeyslotInactive' } } The "deactivate secret" operation needs a bit of force to fit into the amend interface's "describe desired state" mold: the desired state is (state=inactive, secret=S). In other words, the inactive slot keeps its secret, you just can't use it for anything. Sadly, even with a union, we now have optional members that aren't really optional: "either @secret or @keyslot present". To avoid that, we'd have to come up with sane semantics for "neither" and "both". Let me try. The basic idea is to have @keyslot and @secret each select a set of slots, and take the intersection. If @keyslot is present: { @keyslot } absent: all slots If @secret is present: the set of slots holding @secret absent: all slots Neither present: select all slots. Both present: slot @keyslot if it holds @secret, else no slots The ability to specify @keyslot and @secret might actually be appreciated by some users. Belt *and* suspenders. Selecting no slots could be a no-op or an error. As a user, I don't care as long as I can tell what the command actually changed. Selecting all slots is an error because deactivating the last slot is. No different from selecting all slots with a particular secret when no active slots with different secrets exist. I'm not sure this is much of an improvement. >> I intentionally did not provide for selecting (active) slots by old >> secret with "new state active", because that's unsafe update in place. >> >> We want to update secrets, of course. But the safe way to do that is to >> put the new secret into a free slot, and if that succeeds, deactivate >> the old secret. If deactivation fails, you're left with both old and >> new secret, which beats being left with no secret when update in place >> fails. > > Right. I wonder if qemu-img wants support for that specifically > (possibly with allowing to enter the key interactively) rather than > requiring the user to call qemu-img amend twice. Human users may well appreciate such a "replace secret" operation. As so often with high-level operations, the difficulty is its failure modes: * Activation fails: no change (old secret still active) * Deactivate fails: both secrets are active Humans should be able to deal with both failure modes, provided the error reporting is sane. If I'd have to program a machine, however, I'd rather use the primitive operations, because each either succeeds completely or fails completely, which means I don't have to figure out *how* something failed. Note that such a high-level "replace secret" doesn't quite fit into the amend interface's "describe desired state" mold: the old secret is not part of the desired state. >> > Trivial >> > extension, you just get another optional field that can be specified >> > instead of 'keyslot'. >> > >> > Resulting commands: >> > >> > Adding a key: >> > qemu-img amend -o >> > encrypt.keys.0.state=active,encrypt.keys.0.secret=sec0 test.qcow2 >> >> This activates an inactive slot chosen by the sysem. >> >> You can activate a specific keyslot N by throwing in >> encrypt.keys.0.keyslot=N. > > Yes. The usual case is that you just want to add a new key somwhere. Sure. >> > Deleting a key: >> > qemu-img amend -o >> > encrypt.keys.0.state=inactive,encrypt.keys.0.keyslot=2 test.qcow2 >> >> This deactivates keyslot#2. >> >> You can deactivate slots holding a specific secret S by replacing >> encrypt.keys.0.keyslot=2 by encrypt.keys.0.secret=S. > > Not with your definition above, but with the appropriate changes, this > makes sense. Appropriately corrected, I hope. >> > Previous version (if this series is applied unchanged): >> > >> > Adding a key: >> > qemu-img amend -o encrypt.keys.0.new-secret=sec0 test.qcow2 >> > >> > Deleting a key: >> > qemu-img amend -o encrypt.keys.0.new-secret=,encrypt.keys.0.keyslot=2 >> > test.qcow2 >> > >> > Adding a key gets more complicated with your proposed interface because >> > state must be set explicitly now whereas before it was derived >> > automatically from the fact that if you give a key, only active makes >> > sense. >> >> The explicitness could be viewed as an improvement :) > > Not really. I mean, I really know to appreciate the advantages of > -blockdev where needed, but usually I don't want to type all that stuff > for the most common tasks. qemu-img amend is similar. > > For deleting, I might actually agree that explicitness is an > improvement, but for creating it's just unnecessary verbosity. > >> If you'd prefer implicit here: Max has patches for making union tags >> optional with a default. They'd let you default active to true. > > I guess this would improve the usability in this case. > > Kevin