Virtual clock is warped from iothread and vcpu thread. When the hardware events associated with warp checkpoint, then interrupt delivering may be non-deterministic if checkpoint is processed in different threads in record and replay. This patch disables event processing for clock warp checkpoint and leaves all hardware events to other checkpoints (e.g., virtual clock).
Signed-off-by: Pavel Dovgalyuk <pavel.dovga...@ispras.ru> -- v4: added assert for replay_save_events function --- replay/replay-events.c | 1 + replay/replay.c | 7 ++++++- 2 files changed, 7 insertions(+), 1 deletion(-) diff --git a/replay/replay-events.c b/replay/replay-events.c index 54dd9d2..3d5fc8a 100644 --- a/replay/replay-events.c +++ b/replay/replay-events.c @@ -205,6 +205,7 @@ static void replay_save_event(Event *event, int checkpoint) void replay_save_events(int checkpoint) { g_assert(replay_mutex_locked()); + g_assert(checkpoint != CHECKPOINT_CLOCK_WARP_START); while (!QTAILQ_EMPTY(&events_list)) { Event *event = QTAILQ_FIRST(&events_list); replay_save_event(event, checkpoint); diff --git a/replay/replay.c b/replay/replay.c index c676dd4..e3794fc 100644 --- a/replay/replay.c +++ b/replay/replay.c @@ -211,7 +211,12 @@ bool replay_checkpoint(ReplayCheckpoint checkpoint) } else if (replay_mode == REPLAY_MODE_RECORD) { g_assert(replay_mutex_locked()); replay_put_event(EVENT_CHECKPOINT + checkpoint); - replay_save_events(checkpoint); + /* This checkpoint belongs to several threads. + Processing events from different threads is + non-deterministic */ + if (checkpoint != CHECKPOINT_CLOCK_WARP_START) { + replay_save_events(checkpoint); + } res = true; } out: