On Fri, Sep 4, 2015 at 2:01 PM, <marcandre.lur...@redhat.com> wrote: > From: Marc-André Lureau <marcandre.lur...@redhat.com> > > It looks like this documentation is obsolete: a child object may lookup > its parent stored in the Object struct. >
Using a function wrapper or direct access to Object structure field? The latter would indicate they are workarounds. Which legit uses of parent identification are you referring to? Regards, Peter > Signed-off-by: Marc-André Lureau <marcandre.lur...@redhat.com> > --- > include/qom/object.h | 3 --- > 1 file changed, 3 deletions(-) > > diff --git a/include/qom/object.h b/include/qom/object.h > index 2f95ab3..653699f 100644 > --- a/include/qom/object.h > +++ b/include/qom/object.h > @@ -1261,9 +1261,6 @@ Object *object_resolve_path_component(Object *parent, > const gchar *part); > * Child properties form the composition tree. All objects need to be a > child > * of another object. Objects can only be a child of one object. > * > - * There is no way for a child to determine what its parent is. It is not > - * a bidirectional relationship. This is by design. > - * > * The value of a child property as a C string will be the child object's > * canonical path. It can be retrieved using object_property_get_str(). > * The child object itself can be retrieved using object_property_get_link(). > -- > 2.4.3 > >