On Fri, Sep 4, 2015 at 2:01 PM,  <marcandre.lur...@redhat.com> wrote:
> From: Marc-André Lureau <marcandre.lur...@redhat.com>
>
> It looks like this documentation is obsolete: a child object may lookup
> its parent stored in the Object struct.
>

Using a function wrapper or direct access to Object structure field?

The latter would indicate they are workarounds. Which legit uses of
parent identification are you referring to?

Regards,
Peter

> Signed-off-by: Marc-André Lureau <marcandre.lur...@redhat.com>
> ---
>  include/qom/object.h | 3 ---
>  1 file changed, 3 deletions(-)
>
> diff --git a/include/qom/object.h b/include/qom/object.h
> index 2f95ab3..653699f 100644
> --- a/include/qom/object.h
> +++ b/include/qom/object.h
> @@ -1261,9 +1261,6 @@ Object *object_resolve_path_component(Object *parent, 
> const gchar *part);
>   * Child properties form the composition tree.  All objects need to be a 
> child
>   * of another object.  Objects can only be a child of one object.
>   *
> - * There is no way for a child to determine what its parent is.  It is not
> - * a bidirectional relationship.  This is by design.
> - *
>   * The value of a child property as a C string will be the child object's
>   * canonical path. It can be retrieved using object_property_get_str().
>   * The child object itself can be retrieved using object_property_get_link().
> --
> 2.4.3
>
>

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