On Mon, Aug 3, 2015 at 11:17 AM, Aurelien Jarno <aurel...@aurel32.net> wrote: > On 2015-08-03 10:31, Artyom Tarasenko wrote: >> Hi Aurelien, >> >> On Fri, Jul 31, 2015 at 5:43 PM, Aurelien Jarno <aurel...@aurel32.net> wrote: >> >> >> > It uses a lot of integer functions >> >> > based on CPU flags, so most of the time is spent computing them in >> >> > helper_compute_psr. >> >> >> >> I wonder if this can be optimized. I guess most RISC CPUs would have a >> >> similar problem. Unlike x86, the compilers usually optimize >> >> instructions on flag usage. If there is an instruction modifying flags >> >> in a code, the flags will be used for sure, so it probably makes a >> >> little sense to pospone the flag computation? >> > >> > Indeed. ARM and SH4 use one TCG temp per flag, and they can be computed >> > one by one using setcond. The optimizer and the liveness analysis then >> > get rid of the unused computation. However while it allows intra-TB >> > optimization, it prevent any other flags optimization. Therefore the >> > only way to know if it is a good idea or not is to implement it and >> > benchmark that, but using a bit more than a single biased benchmark like >> > the one from sysbench. >> > >> > Also note that the current implementation predates the introduction of >> > setcond, which is necessary to be able to compute the flags using TCG >> > code. >> >> Thanks for explaining it, the problem is much more clear now. >> Moving to setcond is definitely worth a shot. I'd like to play with it. >> What would be the minimal entity to change without reworking the complete >> TCG: >> a) one flag for one instruction, >> b) all flags for one instruction, >> c) one flag for all instructions, >> or d) all flags for all instructions (gradually moving to setcond is >> not possible) ? > > You should with the c) option. You can look at how I done this for SH4, > starting with commit 5ed9a259c164bb9fd2a6fe8a363a4bda2e4a5461.
FWIW I tried this for Z and N flags, but the resulting code was slower than the current implementation. Actually the current implementation is already very good intra-TB optimized: for the case where a conditional branch/move follows a compare operation no external helpers are called. The unoptimized case is a sequence of multiple cmp and branch operations (likely created by a "case" statement in the original source code), especially where cmp is in a delay slot of a branch instruction. I wonder whether we always have to finish a TB on a conditional jump. Maybe it would make sense to translate further if a destination of a jump is not too far from dc->pc? The definition of "not too far" is indeed tricky. Artyom -- Regards, Artyom Tarasenko SPARC and PPC PReP under qemu blog: http://tyom.blogspot.com/search/label/qemu