On 03.04.2014 21:56, Richard Henderson wrote: > Signed-off-by: Richard Henderson <r...@twiddle.net> > --- > tcg/aarch64/tcg-target.c | 84 > +++++++++++++++++++++++++++++++++++++++--------- > 1 file changed, 69 insertions(+), 15 deletions(-) > > diff --git a/tcg/aarch64/tcg-target.c b/tcg/aarch64/tcg-target.c > index 5cffe50..4414bd1 100644 > --- a/tcg/aarch64/tcg-target.c > +++ b/tcg/aarch64/tcg-target.c > @@ -1848,24 +1848,29 @@ static void tcg_target_init(TCGContext *s) > tcg_add_target_add_op_defs(aarch64_op_defs); > } > > +/* Saving pairs: (X19, X20) .. (X27, X28), (X29(fp), X30(lr)). */ > +#define PUSH_SIZE ((30 - 19 + 1) * 8) > + > +#define FRAME_SIZE \ > + ((PUSH_SIZE \ > + + TCG_STATIC_CALL_ARGS_SIZE \ > + + CPU_TEMP_BUF_NLONGS * sizeof(long) \ > + + TCG_TARGET_STACK_ALIGN - 1) \ > + & ~(TCG_TARGET_STACK_ALIGN - 1)) > + > +/* We're expecting a 2 byte uleb128 encoded value. */ > +QEMU_BUILD_BUG_ON(FRAME_SIZE >= (1 << 14)); > + > +/* We're expecting to use a single ADDI insn. */ > +QEMU_BUILD_BUG_ON(FRAME_SIZE - PUSH_SIZE > 0xfff); > + > static void tcg_target_qemu_prologue(TCGContext *s) > { > - /* NB: frame sizes are in 16 byte stack units! */ > - int frame_size_callee_saved, frame_size_tcg_locals; > TCGReg r; > > - /* save pairs (FP, LR) and (X19, X20) .. (X27, X28) */ > - frame_size_callee_saved = 16 + (TCG_REG_X28 - TCG_REG_X19 + 1) * 8; > - > - /* frame size requirement for TCG local variables */ > - frame_size_tcg_locals = TCG_STATIC_CALL_ARGS_SIZE > - + CPU_TEMP_BUF_NLONGS * sizeof(long) > - + (TCG_TARGET_STACK_ALIGN - 1); > - frame_size_tcg_locals &= ~(TCG_TARGET_STACK_ALIGN - 1); > - > /* Push (FP, LR) and allocate space for all saved registers. */ > tcg_out_insn(s, 3314, STP, TCG_REG_FP, TCG_REG_LR, > - TCG_REG_SP, -frame_size_callee_saved, 1, 1); > + TCG_REG_SP, -PUSH_SIZE, 1, 1); > > /* Set up frame pointer for canonical unwinding. */ > tcg_out_movr_sp(s, TCG_TYPE_I64, TCG_REG_FP, TCG_REG_SP); > @@ -1878,7 +1883,7 @@ static void tcg_target_qemu_prologue(TCGContext *s) > > /* Make stack space for TCG locals. */ > tcg_out_insn(s, 3401, SUBI, TCG_TYPE_I64, TCG_REG_SP, TCG_REG_SP, > - frame_size_tcg_locals); > + FRAME_SIZE - PUSH_SIZE); > > /* Inform TCG about how to find TCG locals with register, offset, size. > */ > tcg_set_frame(s, TCG_REG_SP, TCG_STATIC_CALL_ARGS_SIZE, > @@ -1898,7 +1903,7 @@ static void tcg_target_qemu_prologue(TCGContext *s) > > /* Remove TCG locals stack space. */ > tcg_out_insn(s, 3401, ADDI, TCG_TYPE_I64, TCG_REG_SP, TCG_REG_SP, > - frame_size_tcg_locals); > + FRAME_SIZE - PUSH_SIZE); > > /* Restore registers x19..x28. */ > for (r = TCG_REG_X19; r <= TCG_REG_X27; r += 2) { > @@ -1908,6 +1913,55 @@ static void tcg_target_qemu_prologue(TCGContext *s) > > /* Pop (FP, LR), restore SP to previous frame. */ > tcg_out_insn(s, 3314, LDP, TCG_REG_FP, TCG_REG_LR, > - TCG_REG_SP, frame_size_callee_saved, 0, 1); > + TCG_REG_SP, PUSH_SIZE, 0, 1); > tcg_out_insn(s, 3207, RET, TCG_REG_LR); > } > + > +typedef struct { > + DebugFrameCIE cie; > + DebugFrameFDEHeader fde; > + uint8_t fde_def_cfa[4]; > + uint8_t fde_reg_ofs[24]; > +} DebugFrame; > + > +#define ELF_HOST_MACHINE EM_AARCH64 > + > +static DebugFrame debug_frame = { > + .cie.len = sizeof(DebugFrameCIE)-4, /* length after .len member */ > + .cie.id = -1, > + .cie.version = 1, > + .cie.code_align = 1, > + .cie.data_align = 0x78, /* sleb128 -8 */ > + .cie.return_column = TCG_REG_LR, > + > + /* Total FDE size does not include the "len" member. */ > + .fde.len = sizeof(DebugFrame) - offsetof(DebugFrame, fde.cie_offset), > + > + .fde_def_cfa = { > + 12, TCG_REG_SP, /* DW_CFA_def_cfa sp, ... */ > + (FRAME_SIZE & 0x7f) | 0x80, /* ... uleb128 FRAME_SIZE */ > + (FRAME_SIZE >> 7) > + }, > + .fde_reg_ofs = { > + 0x80 + 28, 1, /* DW_CFA_offset, x28, -8 */ > + 0x80 + 27, 2, /* DW_CFA_offset, x27, -16 */ > + 0x80 + 26, 3, /* DW_CFA_offset, x26, -24 */ > + 0x80 + 25, 4, /* DW_CFA_offset, x25, -32 */ > + 0x80 + 24, 5, /* DW_CFA_offset, x24, -40 */ > + 0x80 + 23, 6, /* DW_CFA_offset, x23, -48 */ > + 0x80 + 22, 7, /* DW_CFA_offset, x22, -56 */ > + 0x80 + 21, 8, /* DW_CFA_offset, x21, -64 */ > + 0x80 + 20, 9, /* DW_CFA_offset, x20, -72 */ > + 0x80 + 19, 10, /* DW_CFA_offset, x1p, -80 */ > + 0x80 + 30, 11, /* DW_CFA_offset, lr, -88 */ > + 0x80 + 29, 12, /* DW_CFA_offset, fp, -96 */ > + } > +}; > + > +void tcg_register_jit(void *buf, size_t buf_size) > +{ > + debug_frame.fde.func_start = (intptr_t)buf; > + debug_frame.fde.func_len = buf_size; > + > + tcg_register_jit_int(buf, buf_size, &debug_frame, sizeof(debug_frame)); > +} >
Reviewed-by: Claudio Fontana <claudio.font...@huawei.com>