On 03.04.2014 21:56, Richard Henderson wrote: > The assembler seems to prefer them, perhaps we should too. > > Signed-off-by: Richard Henderson <r...@twiddle.net> > --- > tcg/aarch64/tcg-target.c | 10 +++++----- > 1 file changed, 5 insertions(+), 5 deletions(-) > > diff --git a/tcg/aarch64/tcg-target.c b/tcg/aarch64/tcg-target.c > index a538a87..58597e7 100644 > --- a/tcg/aarch64/tcg-target.c > +++ b/tcg/aarch64/tcg-target.c > @@ -645,11 +645,6 @@ static void tcg_out_ldst_r(TCGContext *s, TCGMemOp size, > AArch64LdstType type, > static void tcg_out_ldst(TCGContext *s, TCGMemOp size, AArch64LdstType type, > TCGReg rd, TCGReg rn, intptr_t offset) > { > - if (offset >= -256 && offset < 256) { > - tcg_out_ldst_9(s, size, type, rd, rn, offset); > - return; > - } > - > /* If the offset is naturally aligned and in range, then we can > use the scaled uimm12 encoding */ > if (offset >= 0 && !(offset & ((1 << size) - 1))) { > @@ -660,6 +655,11 @@ static void tcg_out_ldst(TCGContext *s, TCGMemOp size, > AArch64LdstType type, > } > } > > + if (offset >= -256 && offset < 256) { > + tcg_out_ldst_9(s, size, type, rd, rn, offset); > + return; > + } > + > /* Worst-case scenario, move offset to temp register, use reg offset. */ > tcg_out_movi(s, TCG_TYPE_I64, TCG_REG_TMP, offset); > tcg_out_ldst_r(s, size, type, rd, rn, TCG_REG_TMP); >
Reviewed-by: Claudio Fontana <claudio.font...@huawei.com>