On 24 January 2014 17:47, Paolo Bonzini <pbonz...@redhat.com> wrote:
> For blizzard, pl110 and tc6393xb this is harmless, but for pxa2xx
> Coverity noticed that it is used inside an "if" statement.
> Fix it because it's the file with the highest number of defects
> in the whole QEMU tree!
>
> Signed-off-by: Paolo Bonzini <pbonz...@redhat.com>
> ---
>  hw/display/blizzard_template.h | 10 +++++-----
>  hw/display/pl110_template.h    |  6 +++---
>  hw/display/pxa2xx_template.h   |  8 ++++----
>  hw/display/tc6393xb_template.h |  8 ++++----
>  4 files changed, 22 insertions(+), 23 deletions(-)
>
> diff --git a/hw/display/blizzard_template.h b/hw/display/blizzard_template.h
> index a8a8899..b899a29 100644
> --- a/hw/display/blizzard_template.h
> +++ b/hw/display/blizzard_template.h
> @@ -21,21 +21,21 @@
>  #define SKIP_PIXEL(to)         to += deststep
>  #if DEPTH == 8
>  # define PIXEL_TYPE            uint8_t
> -# define COPY_PIXEL(to, from)  *to = from; SKIP_PIXEL(to)
> +# define COPY_PIXEL(to, from)  *to = from, SKIP_PIXEL(to)

Why not use the standard do { ... } while(0) idiom ?

thanks
-- PMM

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