Hi On Mon, Sep 9, 2024 at 10:22 AM Volker Rümelin <vr_q...@t-online.de> wrote: > > Windows only: > > The libSDL2 Windows message loop needs the libSDL2 Windows low > level keyboard hook procedure to grab the left and right Windows > keys correctly. Reenable the SDL2 Windows keyboard hook procedure. > > Because the QEMU Windows keyboard hook procedure is still needed > to filter out the special left Control key event for every Alt Gr > key event, it's important to install the two keyboard hook > procedures in the following order. First the SDL2 procedure, then > the QEMU procedure. > > Resolves: https://gitlab.com/qemu-project/qemu/-/issues/2139 > Resolves: https://gitlab.com/qemu-project/qemu/-/issues/2323 > Tested-by: Howard Spoelstra <hsp.c...@gmail.com> > Signed-off-by: Volker Rümelin <vr_q...@t-online.de> > --- > ui/sdl2.c | 53 ++++++++++++++++++++++++++++++--------------- > ui/win32-kbd-hook.c | 3 +++ > 2 files changed, 38 insertions(+), 18 deletions(-) > > diff --git a/ui/sdl2.c b/ui/sdl2.c > index 98ed974371..ac37c173a1 100644 > --- a/ui/sdl2.c > +++ b/ui/sdl2.c > @@ -42,6 +42,7 @@ static SDL_Surface *guest_sprite_surface; > static int gui_grab; /* if true, all keyboard/mouse events are grabbed */ > static bool alt_grab; > static bool ctrl_grab; > +static bool win32_kbd_grab; > > static int gui_saved_grab; > static int gui_fullscreen; > @@ -202,6 +203,19 @@ static void sdl_update_caption(struct sdl2_console *scon) > } > } > > +static void *sdl2_win32_get_hwnd(struct sdl2_console *scon) > +{ > +#ifdef CONFIG_WIN32 > + SDL_SysWMinfo info; > + > + SDL_VERSION(&info.version); > + if (SDL_GetWindowWMInfo(scon->real_window, &info)) { > + return info.info.win.window; > + } > +#endif > + return NULL; > +} > + > static void sdl_hide_cursor(struct sdl2_console *scon) > { > if (scon->opts->has_show_cursor && scon->opts->show_cursor) { > @@ -259,9 +273,16 @@ static void sdl_grab_start(struct sdl2_console *scon) > } else { > sdl_hide_cursor(scon); > } > + /* > + * Windows: To ensure that QEMU's low level keyboard hook procedure is > + * called before SDL2's, the QEMU procedure must first be removed and > + * then the SDL2 and QEMU procedures must be installed in this order. > + */ > + win32_kbd_set_window(NULL); > SDL_SetWindowGrab(scon->real_window, SDL_TRUE); > + win32_kbd_set_window(sdl2_win32_get_hwnd(scon)); > gui_grab = 1; > - win32_kbd_set_grab(true); > + win32_kbd_set_grab(win32_kbd_grab); > sdl_update_caption(scon); > } > > @@ -370,19 +391,6 @@ static int get_mod_state(void) > } > } > > -static void *sdl2_win32_get_hwnd(struct sdl2_console *scon) > -{ > -#ifdef CONFIG_WIN32 > - SDL_SysWMinfo info; > - > - SDL_VERSION(&info.version); > - if (SDL_GetWindowWMInfo(scon->real_window, &info)) { > - return info.info.win.window; > - } > -#endif > - return NULL; > -} > - > static void handle_keydown(SDL_Event *ev) > { > int win; > @@ -605,7 +613,7 @@ static void handle_windowevent(SDL_Event *ev) > sdl2_redraw(scon); > break; > case SDL_WINDOWEVENT_FOCUS_GAINED: > - win32_kbd_set_grab(gui_grab); > + win32_kbd_set_grab(win32_kbd_grab && gui_grab); > if (qemu_console_is_graphic(scon->dcl.con)) { > win32_kbd_set_window(sdl2_win32_get_hwnd(scon)); > } > @@ -849,6 +857,7 @@ static void sdl2_display_init(DisplayState *ds, > DisplayOptions *o) > uint8_t data = 0; > int i; > SDL_SysWMinfo info; > + SDL_version ver; > SDL_Surface *icon = NULL; > char *dir; > > @@ -866,10 +875,7 @@ static void sdl2_display_init(DisplayState *ds, > DisplayOptions *o) > #ifdef SDL_HINT_VIDEO_X11_NET_WM_BYPASS_COMPOSITOR /* only available since > SDL 2.0.8 */ > SDL_SetHint(SDL_HINT_VIDEO_X11_NET_WM_BYPASS_COMPOSITOR, "0"); > #endif > -#ifndef CONFIG_WIN32 > - /* QEMU uses its own low level keyboard hook procedure on Windows */ > SDL_SetHint(SDL_HINT_GRAB_KEYBOARD, "1"); > -#endif > #ifdef SDL_HINT_ALLOW_ALT_TAB_WHILE_GRABBED > SDL_SetHint(SDL_HINT_ALLOW_ALT_TAB_WHILE_GRABBED, "0"); > #endif > @@ -877,6 +883,17 @@ static void sdl2_display_init(DisplayState *ds, > DisplayOptions *o) > SDL_EnableScreenSaver(); > memset(&info, 0, sizeof(info)); > SDL_VERSION(&info.version); > + /* > + * Since version 2.16.0 under Windows, SDL2 has its own low level > + * keyboard hook procedure to grab the keyboard. The remaining task of > + * QEMU's low level keyboard hook procedure is to filter out the special > + * left Control up/down key event for every Alt Gr key event on keyboards > + * with an international layout. > + */ > + SDL_GetVersion(&ver); > + if (ver.major == 2 && ver.minor < 16) { > + win32_kbd_grab = true; > + } >
Note: there is no 2.16 release. They jumped from 2.0.22 to 2.24 (see https://github.com/libsdl-org/SDL/releases/tag/release-2.24.0) The windows hook was indeed added in 2.0.16, released on Aug 10, 2021. Given the distribution nature of the Windows binaries, I think we could simply depend on a much recent version without worrying about compatibility with < 2.0.16. This would help reduce the potential combinations of versions and bugs reports. > gui_fullscreen = o->has_full_screen && o->full_screen; > > diff --git a/ui/win32-kbd-hook.c b/ui/win32-kbd-hook.c > index 1ac237db9e..39d42134a2 100644 > --- a/ui/win32-kbd-hook.c > +++ b/ui/win32-kbd-hook.c > @@ -91,6 +91,9 @@ void win32_kbd_set_window(void *hwnd) > win32_unhook_notifier.notify = keyboard_hook_unhook; > qemu_add_exit_notifier(&win32_unhook_notifier); > } > + } else if (!hwnd && win32_keyboard_hook) { > + keyboard_hook_unhook(&win32_unhook_notifier, NULL); > + qemu_remove_exit_notifier(&win32_unhook_notifier); > } > > win32_window = hwnd; > -- > 2.35.3 >