Ignore GUI keys for SDL_TEXTINPUT events, just like GUI keys are ignored for SDL_KEYDOWN events. This prevents unintended text input in a text console when hiding the text console with the GUI keys.
The SDL_TEXTINPUT event always comes after the SDL_KEYDOWN event. See libsdl-org/SDL issue #1659. Tested-by: Howard Spoelstra <hsp.c...@gmail.com> Signed-off-by: Volker Rümelin <vr_q...@t-online.de> --- include/ui/sdl2.h | 1 + ui/sdl2.c | 17 +++++++++-------- 2 files changed, 10 insertions(+), 8 deletions(-) diff --git a/include/ui/sdl2.h b/include/ui/sdl2.h index 6907115809..dbe6e3d973 100644 --- a/include/ui/sdl2.h +++ b/include/ui/sdl2.h @@ -42,6 +42,7 @@ struct sdl2_console { int updates; int idle_counter; int ignore_hotkeys; + bool gui_keysym; SDL_GLContext winctx; QKbdState *kbd; #ifdef CONFIG_OPENGL diff --git a/ui/sdl2.c b/ui/sdl2.c index 9d9a9362cb..cb1acd4499 100644 --- a/ui/sdl2.c +++ b/ui/sdl2.c @@ -396,12 +396,13 @@ static void handle_keydown(SDL_Event *ev) int win; struct sdl2_console *scon = get_scon_from_window(ev->key.windowID); int gui_key_modifier_pressed = get_mod_state(); - int gui_keysym = 0; if (!scon) { return; } + scon->gui_keysym = false; + if (!scon->ignore_hotkeys && gui_key_modifier_pressed && !ev->key.repeat) { switch (ev->key.keysym.scancode) { case SDL_SCANCODE_2: @@ -427,15 +428,15 @@ static void handle_keydown(SDL_Event *ev) } } sdl2_release_modifiers(scon); - gui_keysym = 1; + scon->gui_keysym = true; } break; case SDL_SCANCODE_F: toggle_full_screen(scon); - gui_keysym = 1; + scon->gui_keysym = true; break; case SDL_SCANCODE_G: - gui_keysym = 1; + scon->gui_keysym = true; if (!gui_grab) { sdl_grab_start(scon); } else if (!gui_fullscreen) { @@ -448,7 +449,7 @@ static void handle_keydown(SDL_Event *ev) /* re-create scon->texture */ sdl2_2d_switch(&scon->dcl, scon->surface); } - gui_keysym = 1; + scon->gui_keysym = true; break; #if 0 case SDL_SCANCODE_KP_PLUS: @@ -467,14 +468,14 @@ static void handle_keydown(SDL_Event *ev) __func__, width, height); sdl_scale(scon, width, height); sdl2_redraw(scon); - gui_keysym = 1; + scon->gui_keysym = true; } #endif default: break; } } - if (!gui_keysym) { + if (!scon->gui_keysym) { sdl2_process_key(scon, &ev->key); } } @@ -500,7 +501,7 @@ static void handle_textinput(SDL_Event *ev) return; } - if (QEMU_IS_TEXT_CONSOLE(con)) { + if (!scon->gui_keysym && QEMU_IS_TEXT_CONSOLE(con)) { qemu_text_console_put_string(QEMU_TEXT_CONSOLE(con), ev->text.text, strlen(ev->text.text)); } } -- 2.35.3