I've used maya(I think that was the name), and matplotlib, but Blender.org(open source) is great for 3d rendering/game engine, etc, and has a nice python API, with great tutorials everywhere.
If you checkout my homepage in my sig, you can see a roughdraft of somethings I was working on for it. I'd say go with an earlier version(more tuts/examples), but they put them out pretty quick, so 2.6 my be best to start with, and it uses python 3.x. -- Best Regards, David Hutto *CEO:* *http://www.hitwebdevelopment.com*
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