I've used maya(I think that was the name), and matplotlib, but
Blender.org(open source) is great for 3d rendering/game engine, etc, and
has a nice python API, with great tutorials everywhere.

If you checkout my homepage in my sig, you can see a roughdraft of
somethings I was working on for it.

I'd say go with an earlier version(more tuts/examples), but they put them
out pretty quick, so 2.6 my be best to start with, and it uses python 3.x.
-- 
Best Regards,
David Hutto
*CEO:* *http://www.hitwebdevelopment.com*
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