On Mon, Sep 10, 2012 at 5:50 PM, Jayden <jayden.s...@gmail.com> wrote:
> On Monday, September 10, 2012 5:30:08 PM UTC-4, Gary Herron wrote: > > On 09/10/2012 02:10 PM, Jayden wrote: > > > > > Are there any python CAD libraries that can > > > > > > > > > > (1) build simple 3D primitives solids such as spheres, cylinders and > so on > > > > > (2) perform bool operations on 3D solids > > > > > (3) better if it has some transformations such has scaling, sweeping, > and lofting > > > I've used maya(I think that was the name), and matplotlib, but Blender.org(open source) is great for 3d rendering/game engine, etc, and has a nice python API, with great tutorials everywhere. If you checkout my homepage in my sig, you can see a roughdraft of somethings I was working on for it. I'd say go with an earlier version(more tuts/examples), but they put them out pretty quick, so 2.6 my be best to start with, and it uses python 3.x. -- Best Regards, David Hutto *CEO:* *http://www.hitwebdevelopment.com*
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