Leland,

I can't speak knowledgably about gaming because I have no experience in
that area, but these loosely related thoughts came to mind, so ... 

When I heard of the $10/gb RAM purchase last week, I thought "that's
just amazing", and given the history of hardware trajectories, we may
well see that price drop even lower. 

Another thought is that this really paves the way for VM as a staple for
anyone with any use at all for it, including VFP applications if/when MS
ever does make a move to break it, all other options aside. This is
particularly exciting because, in effect, it gives VFP applications
"immortality". All we need to do is install a compatible OS along with
our application. If MS should break VFP at some point, and we're left
with the choice of going out of business or  installing an older version
of Windows under VM to stay alive ... [to be continued]

I'll also make the general comment that these advances are monumentally
valuable to software makers, no matter the language, because with
hardware reduced to commodity status and thus making possible more
widespread use of computers, the number of prospective customers rises
at the same time that the action shifts from hardware to software. 

And on that note, it's the software that we've been given time to
develop right that will be ahead of the competition. It's very hard to
invest the time to get it right when we're stuck in the re-write loop.
Isn't it far better to spend time polishing and adding features then
re-writing?

---

On OS bloat, OS makers have a powerful need to be organized,
consequently they'll manage bloat of their own volition. Bloat due to
the baggage of backwards compatibility is, well, worth the relatively
small price.

Worth mention, when an OS or an application 'goes to sleep', it's pages
are subject to the paging subsystem to free up physical memory if
needed. This kind of physical I/O is not the same as reading a disk
device to bring in a program or data because everything about paging is
highly optimized. 


Bill


> Gamers are a special breed, and to them the holy grail is the fastest 
> computer.  Gamers don't mind spending big bucks for even 
> small increases in spread, even though it makes each additional small
increment in 
> speed/power more and more expensive.
> 
> I think VMware will degrade performance on the guest OS about 
> 10%, and many of the newer VM(s), such as Redhat's Zen claim to be
much faster 
> than VMware.
> 
> Having a monstrous amount of memory on a desktop computer, even one 
> running many VM(s) really isn't necessary.  The VM(s) not 
> being used can be put to sleep, so they are not using lots of memory.
For a desktop 
> computer, I think 8G or 16G would be fine, and I think it would a big 
> mistake for Microsoft to up the memory requirements for it Vista and 
> future OS(s).  At least for me, as the OS requirement for 
> more and more memory increases, the OS's attractiveness to me
decreases and 
> decreases.

>  Someone mentioned a motherboard that supported 64G of memory 
> LOL, which seem a little much for a desktop computer.  Heck, Ive run 
> complete OS(s) including all the applications and data on a lot less
space 
> than that, so unless Microsoft or someone else decide to hold the
entire OS in a 
> RAM disk or in a solid state HD, I don't see the advantage to lots of 
> memory, especially given that huge amounts of data can be 
> accessed in a database like PostgreSQL, MySQL, MSSQL, DB2, etc almost 
> instantaneously.  Manipulating data can also be handled 
> plenty fast on a HD, like a bubble sort, etc, so huge amount of memory
isn't 
> needed for that.  The same goes for arrays, which can be put into a
database for 
> manipulation, etc.  Also, todays hardware is very capable of  
> managing memory and grabbing files as needed and then doing garbage 
> collection to clean-up and free memory as needed.  However, if I were 
> running servers like alike VMware's enterprise, PostgreSQL, and busy
web server, then 
> lots of system memory makes sense.
> 
> For gamers the action all takes place on the video card, (eg GUP), so 
> they just add additional video cards to increase processing power and 
> memory.  Still, even gamers don't need huge amounts of memory as the 
> graphics are switch out from the HD.
> 
> Regards,
> 
> LelandJ



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