Ian Romanick <i...@freedesktop.org> writes: > diff --git a/tests/spec/nv_fog_distance/simple-draw.c > b/tests/spec/nv_fog_distance/simple-draw.c > new file mode 100644 > index 000000000..e7be6bf5e > --- /dev/null > +++ b/tests/spec/nv_fog_distance/simple-draw.c > @@ -0,0 +1,245 @@ > +/* Copyright © 2017 Intel Corporation > + * > + * Permission is hereby granted, free of charge, to any person obtaining a > + * copy of this software and associated documentation files (the "Software"), > + * to deal in the Software without restriction, including without limitation > + * the rights to use, copy, modify, merge, publish, distribute, sublicense, > + * and/or sell copies of the Software, and to permit persons to whom the > + * Software is furnished to do so, subject to the following conditions: > + * > + * The above copyright notice and this permission notice (including the next > + * paragraph) shall be included in all copies or substantial portions of the > + * Software. > + * > + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR > + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, > + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL > + * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER > + * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING > + * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER > DEALINGS > + * IN THE SOFTWARE. > + */ > + > +/** @file simple-draw.c > + * Simple rendering tests of GL_NV_fog_distance > + */ > + > +#include "piglit-util-gl.h" > +#include "minmax-test.h" > + > +PIGLIT_GL_TEST_CONFIG_BEGIN > + > + config.supports_gl_compat_version = 10; > + > + config.window_visual = PIGLIT_GL_VISUAL_DOUBLE | PIGLIT_GL_VISUAL_RGBA; > + > +PIGLIT_GL_TEST_CONFIG_END > + > +static GLenum distance_mode = GL_EYE_RADIAL_NV; > +static GLuint vbo[2]; > + > +/* Generate an NxM grid of vertices spanning [-1,-1]x[1,1] > + */ > +static unsigned > +generate_mesh(unsigned n, unsigned m, float z, GLuint vbo[2]) > +{ > + /* Generate the grid of vertices by linearly interpolating across > + * [-1,1]x[-1,1]. This is the easy part. > + * > + * Each vertex is 3 floats. There are N*M vertices. > + */ > + glBindBuffer(GL_ARRAY_BUFFER, vbo[0]); > + glBufferData(GL_ARRAY_BUFFER, sizeof(float) * 3 * n * m, > + NULL, GL_STATIC_DRAW); > + > + float *verts = glMapBuffer(GL_ARRAY_BUFFER, GL_READ_ONLY); > + for (unsigned i = 0; i < m; i++) { > + const float y = -1.0 + ((2.0 * i) / (m - 1)); > + > + for (unsigned j = 0; j < n; j++) { > + const float x = -1.0 + ((2.0 * j) / (n - 1)); > + > + verts[0] = x; > + verts[1] = y; > + verts[2] = z; > + verts += 3; > + } > + } > + > + glUnmapBuffer(GL_ARRAY_BUFFER);
This all feels overly complicated for a testcase -- how bad would a double loop of piglit_draw_rect_z() be, I wonder? I'm betting that would let your testcase work on the old nvidia drivers. However, it also sounds like it works on Mesa, so either way, Acked-by: Eric Anholt <e...@anholt.net> > + if (argc > 1) { > + unsigned i; > + > + for (i = 0; i < ARRAY_SIZE(modes); i++) { > + if (strcmp(modes[i].name, argv[1]) == 0) { > + distance_mode = modes[i].mode; > + break; > + } > + } > + > + if (i == ARRAY_SIZE(modes)) { > + printf("Unknown distance mode \"%s\".\n", > + argv[1]); > + piglit_report_result(PIGLIT_FAIL); > + } > + } > + > + glEnableClientState(GL_VERTEX_ARRAY); > + glEnable(GL_FOG); Funny indentation
signature.asc
Description: PGP signature
_______________________________________________ Piglit mailing list Piglit@lists.freedesktop.org https://lists.freedesktop.org/mailman/listinfo/piglit