Signed-off-by: Andres Gomez <[email protected]>
---
 tests/shaders/shader_runner.c | 17 ++++++++++++++++-
 1 file changed, 16 insertions(+), 1 deletion(-)

diff --git a/tests/shaders/shader_runner.c b/tests/shaders/shader_runner.c
index 239735c..2f6bec8 100644
--- a/tests/shaders/shader_runner.c
+++ b/tests/shaders/shader_runner.c
@@ -89,6 +89,7 @@ static struct component_version glsl_req_version;
 static int gl_max_vertex_output_components;
 static int gl_max_fragment_uniform_components;
 static int gl_max_vertex_uniform_components;
+static int gl_max_vertex_attribs;
 static int gl_max_varying_components;
 static int gl_max_clip_planes;
 
@@ -724,6 +725,11 @@ process_requirement(const char *line)
                        "vertex uniform components",
                },
                {
+                       "GL_MAX_VERTEX_ATTRIBS",
+                       &gl_max_vertex_attribs,
+                       "vertex attribs",
+               },
+               {
                        "GL_MAX_VARYING_COMPONENTS",
                        &gl_max_varying_components,
                        "varying components",
@@ -3323,9 +3329,12 @@ piglit_init(int argc, char **argv)
                glGetIntegerv(GL_MAX_FRAGMENT_UNIFORM_COMPONENTS,
                              &gl_max_fragment_uniform_components);
        if (piglit_get_gl_version() >= 20 ||
-           piglit_is_extension_supported("GL_ARB_vertex_shader"))
+           piglit_is_extension_supported("GL_ARB_vertex_shader")) {
                glGetIntegerv(GL_MAX_VERTEX_UNIFORM_COMPONENTS,
                              &gl_max_vertex_uniform_components);
+               glGetIntegerv(GL_MAX_VERTEX_ATTRIBS,
+                             &gl_max_vertex_attribs);
+       }
        if (piglit_get_gl_version() >= 30 ||
            piglit_is_extension_supported("GL_ARB_geometry_shader4") ||
            piglit_is_extension_supported("GL_EXT_geometry_shader4"))
@@ -3346,6 +3355,12 @@ piglit_init(int argc, char **argv)
        gl_max_vertex_uniform_components *= 4;
        gl_max_varying_components *= 4;
        gl_max_clip_planes = 0;
+#if defined(PIGLIT_USE_OPENGL_ES3) || defined(PIGLIT_USE_OPENGL_ES2)
+       glGetIntegerv(GL_MAX_VERTEX_ATTRIBS,
+                     &gl_max_vertex_attribs);
+#else
+       gl_max_vertex_attribs = 16;
+#endif
 #endif
        if (argc < 2) {
                printf("usage: shader_runner <test.shader_test>\n");
-- 
2.8.0.rc3

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