Okay, so I may just have a compatibility issue w/v8, I suppose.  The
suggestions on external audio, etc., are great - and a future need for me
for sure, but right now, I'd settle for a beep :) - as I'm having troubles
(another post on Spec2) updating my display with a 'Correct' or 'Incorrect'
- between normal refreshes... so I just wanted an audible beep to let me
know things were working.  I created a Logger class where I can log and see
(in the log) that all the functional code is getting processed properly - I
just can't seem to get it to the display.

I may try the FFI route - but it looks to be quite a bit more than I need
right now.

Is there a way to completely remove the PharoSound 'package'?  It's
possible, with me trying to figure out how to use it, I ran something that
disabled it in my version.  Reloading it didn't help, but perhaps if I
could get it completely deleted?

Thanks all!
Russ

On Thu, May 14, 2020 at 9:36 AM Stéphane Ducasse <stephane.duca...@inria.fr>
wrote:

> Hi russ
>
> I do not know if the catalog is referring the latest version but in
> anycase the plugins are all using old libraries and do not really work
> anymore (because not
> available anymore).
>
> We were discussing monday about it and to propose a binding to more recent
> libraries such as openAV
> We need help there.
>
> S.
>
> On 13 May 2020, at 20:49, Russ Whaley <whaley.r...@gmail.com> wrote:
>
> I'm using Pharo 8 stable (64bit) version.
>
> I pulled PharoSound from the Catalog and installed.  Installed fine, no
> errors.
>
> I went to the comments on the abstract class.  Copied the examples to the
> Playground, ran them - worked fine (although I don't know how to stop the
> dang PluckedString example!!)... I digress  :)
>
> I created my own subclass to play specific sounds at certain events in my
> application.  Worked well.  A day later - I have no sound in my image at
> all now.  Nothing works.  I reinstalled from the Catalog. Ran the code
> listed in the AbstractSound comments - nothing.
>
> I installed a new Pharo 8 stable 64-bit image - pulled PharoSound in,
> copied the sampe code from AbstractSound comments... and it worked just
> fine.
>
> Any ideas how I can get sound to work again on my original image?  For me,
> it is a real pain to try and migrate all my code over to a new image.  It
> is apparently a character flaw on my part, but it takes me hours to get
> Git/Iceberg working properly on a new image. (yes, I'm ashamed).  I see a
> new book on the topic, but I had been following that book while it was wip,
> and Git/Iceberg just whips my butt.  But if going to a new image is the
> solution, I'll try, try again.
>
> What do you think?
>
> Thanks,
> Russ
>
> --
> Russ Whaley
> whaley.r...@gmail.com
>
>
> --------------------------------------------
> Stéphane Ducasse
> http://stephane.ducasse.free.fr / http://www.pharo.org
> 03 59 35 87 52
> Assistant: Julie Jonas
> FAX 03 59 57 78 50
> TEL 03 59 35 86 16
> S. Ducasse - Inria
> 40, avenue Halley,
> Parc Scientifique de la Haute Borne, Bât.A, Park Plaza
> Villeneuve d'Ascq 59650
> France
>
>

-- 
Russ Whaley
whaley.r...@gmail.com

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