> What you could do is to generate class methods for each of the classvariable
> in pseudo code
> 
> OpenGL classVariables do:  [:each |
>      OpenClass class compiled: each name, ' ^ ',  each name classified:
> accessing ]
> 
> this way you can do
> 
> OpenGL MyConstant in the playground

Problem is I have class methods in the same class, so this would make them hard 
to browse. I thought about implementing name search in the class DNU, but 
constants would not benefit from syntax coloring/completion then.
Can we import Pool Dictionaries in the Playground?

Thibault

Reply via email to