> What you could do is to generate class methods for each of the classvariable > in pseudo code > > OpenGL classVariables do: [:each | > OpenClass class compiled: each name, ' ^ ', each name classified: > accessing ] > > this way you can do > > OpenGL MyConstant in the playground
Problem is I have class methods in the same class, so this would make them hard to browse. I thought about implementing name search in the class DNU, but constants would not benefit from syntax coloring/completion then. Can we import Pool Dictionaries in the Playground? Thibault