Now it works! Looks interesting! However, it is a bit crude. What are the available commands?
Alexandre -- _,.;:~^~:;._,.;:~^~:;._,.;:~^~:;._,.;:~^~:;._,.;: Alexandre Bergel http://www.bergel.eu ^~:;._,.;:~^~:;._,.;:~^~:;._,.;:~^~:;._,.;:~^~:;. > On Dec 28, 2015, at 10:07 AM, Eric Velten de Melo <ericvm...@gmail.com> wrote: > > There is an AdventureShell class made with Spec. You use it like this: > > (AdventureShell world: (CDGameWorld new)) openWithSpec. > > It is pretty basic, but gets the job done. > > 2015-12-28 10:51 GMT-02:00 Robert Withers <robert.w.with...@gmail.com > <mailto:robert.w.with...@gmail.com>>: > This looks interesting. How can it be used and made interactive? I would like > to launch the CDGameWorld that did load with this configuration as an > interactive session, to see how this package is used. > > cheers, > Robert > > > On 12/27/2015 10:14 PM, Eric Velten de Melo wrote: >> I think I fixed the issues with Metacello. Therefore, you should be able to >> load by using Gofer. >> >> Gofer new >> url:'http://smalltalkhub.com/mc/ericvm/Smallworlds/main >> <http://smalltalkhub.com/mc/ericvm/Smallworlds/main>'; >> package: 'ConfigurationOfSmallworlds'; >> load. >> >> ((Smalltalk at: #ConfigurationOfSmallworlds) project version:'0.3') load. >> >> >> 2015-12-27 23:14 GMT-02:00 Alexandre Bergel <alexandre.ber...@me.com >> <mailto:alexandre.ber...@me.com>>: >> Hi! >> >> Something is wrong. PetitParser is indeed loaded. I get an error: This >> package depends on the following classes: >> CommandParser >> You must resolve these dependencies before you will be able to load these >> definitions: >> CCCommandParser >> >> Alexandre >> >> >> > On Dec 27, 2015, at 9:13 PM, ericvm < >> > <mailto:ericvm...@gmail.com>ericvm...@gmail.com >> > <mailto:ericvm...@gmail.com>> wrote: >> > >> > You need to have PetitParser installed for it to work. >> > >> > ColossalCave is not ported, should be removed. >> > >> > I was not able to get the metacello cobfiguration working properly. >> > >> > But installing PetitParser and loading last commit of Smallworlds package >> > should be enough. >> > >> > To run cloak of darkness, type >> > (AdventureShell world: (CDGameWorld new)) openWithSpec. >> > >> > Em 27 de dez de 2015 17:29, "abergel [via Smalltalk]" <[hidden email]> >> > escreveu: >> > hi! >> > >> > I would like to try it, but I am facing some issues: >> > - I cannot use your configuration on Pharo 5. I get an error when >> > trying to load the stable version >> > - I therefore tried to manually load the two packages. But >> > Smallworlds-ColossalCave does not load. Some classes are missing. >> > >> > Cheers, >> > Alexandre >> > >> > >> > > On Dec 27, 2015, at 12:03 PM, ericvm <[hidden email]> wrote: >> > > >> > > I don't know if this is the appropriate venue to do that, but I'd like to >> > > announce that I finished a stable implementation of a framework for >> > > developing Interactive Fiction in Pharo Smalltalk. >> > > >> > > It is based on an old code written by Bob Jarvis for Dolphin, but it has >> > > been changed so much that it is almost something new. >> > > >> > > This is my first project and I'm still working around Metacello and >> > > polishing stuff up. So I appreciate any code contributions, comments or >> > > thoughts about it. >> > > >> > > It is hosted on Smalltalkhub: >> > > (http://smalltalkhub.com/#!/~ericvm/Smallworlds >> > > <http://smalltalkhub.com/#%21/%7Eericvm/Smallworlds>) >> > > >> > > >> > > >> > > -- >> > > View this message in context: >> > > <http://forum.world.st/Smallworlds-Interactive-Fiction-Framework-tp4868560.html>http://forum.world.st/Smallworlds-Interactive-Fiction-Framework-tp4868560.html >> > > >> > > <http://forum.world.st/Smallworlds-Interactive-Fiction-Framework-tp4868560.html> >> > > Sent from the Pharo Smalltalk Users mailing list archive at Nabble.com. >> > > >> > -- >> > _,.;:~^~:;._,.;:~^~:;._,.;:~^~:;._,.;:~^~:;._,.;: >> > Alexandre Bergel http://www.bergel.eu <http://www.bergel.eu/> >> > ^~:;._,.;:~^~:;._,.;:~^~:;._,.;:~^~:;._,.;:~^~:;. >> > >> > >> > >> > >> > >> > >> > If you reply to this email, your message will be added to the discussion >> > below: >> > http://forum.world.st/Smallworlds-Interactive-Fiction-Framework-tp4868560p4868585.html >> > >> > <http://forum.world.st/Smallworlds-Interactive-Fiction-Framework-tp4868560p4868585.html> >> > To unsubscribe from Smallworlds - Interactive Fiction Framework, click >> > here. >> > NAML >> > >> > View this message in context: Re: Smallworlds - Interactive Fiction >> > Framework >> > Sent from the Pharo Smalltalk Users mailing list archive at Nabble.com. >> >> -- >> _,.;:~^~:;._,.;:~^~:;._,.;:~^~:;._,.;:~^~:;._,.;: >> Alexandre Bergel http://www.bergel.eu <http://www.bergel.eu/> >> ^~:;._,.;:~^~:;._,.;:~^~:;._,.;:~^~:;._,.;:~^~:;. >> >> >> >> >> > > -- > Robert > . .. ... ^,^ >