> Do we have a tutorial? i found only http://woden.ronie.cl.
> 
> What about mouse control and object selection. It that possible?

Yes. 

To load Woden:

Gofer new smalltalkhubUser: 'ronsaldo' project: 'Woden'; package: 
'ConfigurationOfWoden'; load. (Smalltalk at: #ConfigurationOfWoden) 
loadBleedingEdge.

Try:
=-=-=-==-=-=-==-=-=-==-=-=-=
        v := RWView new.

        1 to: 100 do: [ :i |
                e := RWCube element.
                e when: RWMouseButtonDown do: [ :ev |
                        ev element shape color: WDColor green.
                        ev element changed.
                ].
                v add: e.
        ].
        RWXZGridLayout on: v elements.
        v addInteraction: RWMouseKeyControl.
        v camera position: (WDVector3 x: 0.0 y: 0.0 z: 3.0).
        v open
=-=-=-==-=-=-==-=-=-==-=-=-=
Use the keys A S D W and the moose to navigate. Click on cube to make them green



Cheers,
Alexandre



> 
> BW,
> Volkert
> 
> On 22.11.2015 21:10, Alexandre Bergel wrote:
>> We have also put quite some effort on Woden, a 3d engine for Pharo…
>> 
>> Cheers,
>> Alexandre
>> 
>> 
>>> On Nov 22, 2015, at 2:56 PM, Dimitris Chloupis <kilon.al...@gmail.com> 
>>> wrote:
>>> 
>>> its possible via my Ephestos project, to render to video or real time but 
>>> the project is still very much a WIP. Its doable but require some python 
>>> knowledge and knowledge of Blender UI and API. I will be making a true 
>>> Pharo API for it fairly soon but as you can imagine these things take time.
>>> 
>>> On Sun, Nov 22, 2015 at 6:35 PM Volkert <volk...@komponentenwerkstatt.de> 
>>> wrote:
>>> Is this possible with Pharo?
>>> 
>>> http://www.asterank.com/3d/
>>> 
>>> BW,
>>> Volkert
>>> 
>>> 
>>> 
> 
> 

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