> Do we have a tutorial? i found only http://woden.ronie.cl. > > What about mouse control and object selection. It that possible?
Yes. To load Woden: Gofer new smalltalkhubUser: 'ronsaldo' project: 'Woden'; package: 'ConfigurationOfWoden'; load. (Smalltalk at: #ConfigurationOfWoden) loadBleedingEdge. Try: =-=-=-==-=-=-==-=-=-==-=-=-= v := RWView new. 1 to: 100 do: [ :i | e := RWCube element. e when: RWMouseButtonDown do: [ :ev | ev element shape color: WDColor green. ev element changed. ]. v add: e. ]. RWXZGridLayout on: v elements. v addInteraction: RWMouseKeyControl. v camera position: (WDVector3 x: 0.0 y: 0.0 z: 3.0). v open =-=-=-==-=-=-==-=-=-==-=-=-= Use the keys A S D W and the moose to navigate. Click on cube to make them green Cheers, Alexandre > > BW, > Volkert > > On 22.11.2015 21:10, Alexandre Bergel wrote: >> We have also put quite some effort on Woden, a 3d engine for Pharo… >> >> Cheers, >> Alexandre >> >> >>> On Nov 22, 2015, at 2:56 PM, Dimitris Chloupis <kilon.al...@gmail.com> >>> wrote: >>> >>> its possible via my Ephestos project, to render to video or real time but >>> the project is still very much a WIP. Its doable but require some python >>> knowledge and knowledge of Blender UI and API. I will be making a true >>> Pharo API for it fairly soon but as you can imagine these things take time. >>> >>> On Sun, Nov 22, 2015 at 6:35 PM Volkert <volk...@komponentenwerkstatt.de> >>> wrote: >>> Is this possible with Pharo? >>> >>> http://www.asterank.com/3d/ >>> >>> BW, >>> Volkert >>> >>> >>> > >