Sebastian wrote: >After 5 days I can tell ,that I am lost in Morphic, UIManager, >Traits/No-Traits, Spec, GLMMorphic, Poly.... >And sometimes things are even mixed up and I am not able to decide which >approach to follow,...
If your goal is a "Maya Editor"-like UI, I've put together something that could be useful as a starting point. I would be interested in how to encapsulate this in Spec, and in what should change in Bloc. The idea is to grow it into a tutorial. http://smalltalkhub.com/#!/~StephanEggermont/MorphicDraw Stephan