Sebastian wrote:
>After 5 days I can tell ,that I am lost in Morphic, UIManager, 
>Traits/No-Traits, Spec, GLMMorphic, Poly....
>And sometimes things are even mixed up and I am not able to decide which 
>approach to follow,...

If your goal is a "Maya Editor"-like UI, I've put together something that could 
be useful as 
a starting point. I would be interested in how to encapsulate this in Spec, and 
in what should
change in Bloc. The idea is to grow it into a tutorial.

http://smalltalkhub.com/#!/~StephanEggermont/MorphicDraw

Stephan






Reply via email to