Am 28.01.2015 um 07:07 schrieb Mark Rizun:
First the svg does not resive properly while resizing the window.
What do you mean by this?
Well, I implemented the example window from spec.st and added a
ASVGMorph to it.
When I now resize the window, then the button changes his size correctly
but the svg somhow just seems to be put into the background.
I then implemented a SVGMorpModel that includes a ASVGMorpAdapter and
adde dthis one to my example window but the result is that the SVG
resizes just half the speed...
How can I also introduce an animated SVG? Like an svg that changes
color during a mouse click?
To work with events that are implemented in AthensSvgMorph you have to
(as far as I know) access this morph.
You can do it by sending #widget message to your model to times like this:
svgModel widget widget ==> svgMorph
Than morph can handle events like "changes color during a mouse click".
Are there any particular Models that could be used as a container
for this SVGMorphAdapter?
SVGMorphAdapter is a class that represents a layer betwen SVGMorph
and model of svg in spec.
It allows model and morph to "communicate" with each other.
Mark