Next try. I may do something stupid but it appears that all morphs draw on the 
same coordinate system. Meaning that every Morph that will draw something at 
0@0 will put it in the top left corner of the image displayed. I would expect 
that a morph that is positioned somewhere provides a canvas where 0@0 is 
relative to the position of the morph. If coordinates are absoulte how can I 
delegate work to sub components and having them calculate the offsets properly?

Norbert


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