Next try. I may do something stupid but it appears that all morphs draw on the same coordinate system. Meaning that every Morph that will draw something at 0@0 will put it in the top left corner of the image displayed. I would expect that a morph that is positioned somewhere provides a canvas where 0@0 is relative to the position of the morph. If coordinates are absoulte how can I delegate work to sub components and having them calculate the offsets properly?
Norbert