Sounds great.wud def giv it a try.thank you.umar On 5/19/10, Gary James <garyjame...@gmail.com> wrote: > Hi All > > Would first like to thank Tony for the great meeting last/this month. Also > I would also like to thank you all for making me feel very welcome on my > first ever meeting. Hope to see you at the end of this month. > > Back to the subject. Dwarf Fortress if you guys have never heard of it is a > fantastic game, albeit with a huge learning curve. Don't let it being > composed of ASCII art put you off. It is a very complex world and probably > the most in depth game I have ever played. It is very rewarding. Have fun. > > I use arch linux, dwarf fortress is available in the AUR and the archgames > repo http://archlinux-gaming.org/projects/gaming-repo > No doubt it is in the latest Ubuntu repositories although I have not checked > this. > > website http://www.bay12games.com/dwarves/features.html > > > From the Dwarf Fortress page > > Dwarf Fortress is a single-player fantasy game. You can control a dwarven > outpost or an adventurer in a randomly generated, persistent world. > > Although Dwarf Fortress is still in a work in progress, many features have > already been implemented. > > * The world is randomly generated with distinct civilizations spanning > over 1000 years of detailed history, dozens of towns, hundreds of caves and > regions with various wildlife. > * The world persists as long as you like, over many games, recording > historical events and tracking changes. > * Command your dwarves as they search for wealth in the mountain. > o Craft treasures and furniture from many materials and improve > these objects with precious metals, jewels and more. > o Defend yourself against attacks from hostile civilizations, the > wilderness and the depths. > o Support the nobility as they make demands of your populace. > o Keep your dwarves happy and read their thoughts as they work and > relax. > o Z coordinate allows you to dig out fortresses with multiple > levels. Build towers or conquer the underworld. > o Build floodgates to divert water for farming or to drown your > adversaries... and don't forget the magma! > o Surgery, sutures, splints, crutches and more: care for your > wounded dwarves instead of leaving them to fend for themselves. > o Much much more... > * Play an adventurer and explore, quest for glory or seek vengeance. > o Meet adversaries from previous games. > o Recruit people in towns to come with you on your journey. > o Explore without cumbersome plot restrictions. > o Seamlessly wander the world -- up to 197376 x 197376 squares > total -- or travel more rapidly on the region map. > o Accept quests from the town and civilization leaders. > o Retire and meet your old characters. Bring them along on an > adventure with a new character or reactivate them and play directly. > o Z coordinate allows you to move between twisting underground > caverns and scale structures, fighting adversaries above and below. > * The combat model uses skills, body parts, individual tissues, material > properties, wrestling, charging and dodging between squares, bleeding, pain, > nausea, various poison effects and much more. > * A dynamic weather model tracks wind, humidity and air masses to create > fronts, clouds, rain storms and blizzards. > * Over two hundred rock and mineral types are incorporated into the > world, placed in their proper geological environments. > * Add new creatures, weapons, plants, metals and other objects via > modifiable text files. > * Extended ASCII character set rendered in 16 colors (including black) > as well as 8 background colors (including black). > > > Many Thanks > > Gary James > > _______________________________________________ > Peterboro mailing list > Peterboro@mailman.lug.org.uk > https://mailman.lug.org.uk/mailman/listinfo/peterboro >
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