Hi All Would first like to thank Tony for the great meeting last/this month. Also I would also like to thank you all for making me feel very welcome on my first ever meeting. Hope to see you at the end of this month.
Back to the subject. Dwarf Fortress if you guys have never heard of it is a fantastic game, albeit with a huge learning curve. Don't let it being composed of ASCII art put you off. It is a very complex world and probably the most in depth game I have ever played. It is very rewarding. Have fun. I use arch linux, dwarf fortress is available in the AUR and the archgames repo http://archlinux-gaming.org/projects/gaming-repo No doubt it is in the latest Ubuntu repositories although I have not checked this. website http://www.bay12games.com/dwarves/features.html >From the Dwarf Fortress page Dwarf Fortress is a single-player fantasy game. You can control a dwarven outpost or an adventurer in a randomly generated, persistent world. Although Dwarf Fortress is still in a work in progress, many features have already been implemented. * The world is randomly generated with distinct civilizations spanning over 1000 years of detailed history, dozens of towns, hundreds of caves and regions with various wildlife. * The world persists as long as you like, over many games, recording historical events and tracking changes. * Command your dwarves as they search for wealth in the mountain. o Craft treasures and furniture from many materials and improve these objects with precious metals, jewels and more. o Defend yourself against attacks from hostile civilizations, the wilderness and the depths. o Support the nobility as they make demands of your populace. o Keep your dwarves happy and read their thoughts as they work and relax. o Z coordinate allows you to dig out fortresses with multiple levels. Build towers or conquer the underworld. o Build floodgates to divert water for farming or to drown your adversaries... and don't forget the magma! o Surgery, sutures, splints, crutches and more: care for your wounded dwarves instead of leaving them to fend for themselves. o Much much more... * Play an adventurer and explore, quest for glory or seek vengeance. o Meet adversaries from previous games. o Recruit people in towns to come with you on your journey. o Explore without cumbersome plot restrictions. o Seamlessly wander the world -- up to 197376 x 197376 squares total -- or travel more rapidly on the region map. o Accept quests from the town and civilization leaders. o Retire and meet your old characters. Bring them along on an adventure with a new character or reactivate them and play directly. o Z coordinate allows you to move between twisting underground caverns and scale structures, fighting adversaries above and below. * The combat model uses skills, body parts, individual tissues, material properties, wrestling, charging and dodging between squares, bleeding, pain, nausea, various poison effects and much more. * A dynamic weather model tracks wind, humidity and air masses to create fronts, clouds, rain storms and blizzards. * Over two hundred rock and mineral types are incorporated into the world, placed in their proper geological environments. * Add new creatures, weapons, plants, metals and other objects via modifiable text files. * Extended ASCII character set rendered in 16 colors (including black) as well as 8 background colors (including black). Many Thanks Gary James _______________________________________________ Peterboro mailing list Peterboro@mailman.lug.org.uk https://mailman.lug.org.uk/mailman/listinfo/peterboro