As far as methods go, I would think that the syntax would look exactly like method invocation, only you would provide an object on which to call the method, no?
Hmmm... I guess that brings up the question of signatures... are signatures handled at the parrot level or the compiler level? Pardon my ignorance of the current implementation, but I've just been reading the existing examples and getting up to speed. I haven't really looked at the new things in 0.1.0 yet. -- Aaron Sherman <[EMAIL PROTECTED]> Senior Systems Engineer and Toolsmith "It's the sound of a satellite saying, 'get me down!'" -Shriekback