Does increasing the HTTP connection limit also increase the burden on the server and network?
Increasing the HTTP connection limit on one client might improve the experience for one person. It might also diminish the experience for everyone else on the same server. Sheet Spotter -----Original Message----- From: opensource-dev-boun...@lists.secondlife.com [mailto:opensource-dev-boun...@lists.secondlife.com] On Behalf Of Henri Beauchamp Sent: July 29, 2012 9:23 AM To: opensource-dev@lists.secondlife.com Subject: Re: [opensource-dev] New HTTP Library & Project Viewer [...] FYI, early HTTP fetches code was allowing up to 32 connections already, then it was lowered to 8, then raised back up to 16, and I since lost track of what maximum is currently hardcoded in LL's viewer... That's why I made it a configurable setting: if you start seeing timeouts or "busy" replies from the server in your viewer log, then you can still lower the setting. The default in the Cool VL Viewer is 16, but I have always used 32 myself and never came accross any issue, including in over-crowded sims (and I can enjoy a very fast rezzing experience): of course, you could argue that this is because everyone else in the sim is limited to 8 connections... And you could be right (hard to say: only LL could...). [...] _______________________________________________ Policies and (un)subscribe information available here: http://wiki.secondlife.com/wiki/OpenSource-Dev Please read the policies before posting to keep unmoderated posting privileges