On Fri, 27 Jul 2012 16:59:18 -0400 holydoughnuts <holydoughn...@gmail.com> wrote:
> On 7/27/2012 1:46 PM, Oz Linden (Scott Lawrence) wrote: > > Project Viewer for testing is here: > > > > http://wiki.secondlife.com/wiki/Linden_Lab_Official:Alternate_Viewers#HTTP > > > > Especially if you have had problems when you enable the use of > > HTTP, we would very much appreciate your giving this a try. We > > know that it does not yet solve all the problems, but we think that > > it solves some and provides the first steps needed for solving some > > more in the future. > I threw this at a pretty modest CPU, an Athlon II 170u single core > dealie, and the difference there was pretty substantial. Under Linux, > HTTP texture loads went from slightly sluggish, to feeling about the > same as with them switched off. > > On Windows 7, the difference was much more dramatic. Mainstream > viewers have been painful and jerky for a long time on that machine > even with HTTP textures off. This viewer is running firmly on the "I > can live with this" side, even with HTTP textures enabled. Flying > around in some heavily built areas was even tolerable. The implementation that I wrote for Singularity (not yet in the the official release) is more on the side of "blazing fast" :p. The bottleneck is entirely server-side, but I've seen download speeds of 1 MB/s non-stop till all textures were there. This code should be in the next release in about a week. I'm currently working on implementing upcoming support for connection reuse by the servers (although that will still take a long time before they will start to support that, I understood). I'd like to opt that this code will be an alternative for third party viewers, and might very well turn out to be more robust ;) -- Carlo Wood <ca...@alinoe.com> _______________________________________________ Policies and (un)subscribe information available here: http://wiki.secondlife.com/wiki/OpenSource-Dev Please read the policies before posting to keep unmoderated posting privileges