On Fri, 27 Jul 2012 16:59:18 -0400
holydoughnuts <holydoughn...@gmail.com> wrote:

> On 7/27/2012 1:46 PM, Oz Linden (Scott Lawrence) wrote:
> > Project Viewer for testing is here:
> >
> > http://wiki.secondlife.com/wiki/Linden_Lab_Official:Alternate_Viewers#HTTP
> >
> > Especially if you have had problems when you enable the use of
> > HTTP, we would very much appreciate your giving this a try.  We
> > know that it does not yet solve all the problems, but we think that
> > it solves some and provides the first steps needed for solving some
> > more in the future.
> I threw this at a pretty modest CPU, an Athlon II 170u single core 
> dealie, and the difference there was pretty substantial. Under Linux, 
> HTTP texture loads went from slightly sluggish, to feeling about the 
> same as with them switched off.
> 
> On Windows 7, the difference was much more dramatic. Mainstream
> viewers have been painful and jerky for a long time on that machine
> even with HTTP textures off. This viewer is running firmly on the "I
> can live with this" side, even with HTTP textures enabled. Flying
> around in some heavily built areas was even tolerable.

The implementation that I wrote for Singularity (not yet in the
the official release) is more on the side of "blazing fast" :p.
The bottleneck is entirely server-side, but I've seen download
speeds of 1 MB/s non-stop till all textures were there.

This code should be in the next release in about a week.
I'm currently working on implementing upcoming support for
connection reuse by the servers (although that will still take
a long time before they will start to support that, I understood).

I'd like to opt that this code will be an alternative for third
party viewers, and might very well turn out to be more robust ;)

-- 
Carlo Wood <ca...@alinoe.com>
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