On 06/14/2011 05:09 AM, a...@skyhighway.com wrote:
> i had an idea and i tried to draw it, but it was sorta disappointing.  It
> looks sorta ok at 32x32, but at 16x16 it starts to get kinda, "Huh?"  See,
> it's supposed to be a hand drawing.  Like holding a pencil, with an arrow
> underneath it pointing the direction it's drawing.  i attached a copy of
> the 32x32 one to this message.
Interesting idea! If we'd have to make it work on 16x16, one would
probably have to go with a more cartoonish hand, maybe in the style of
the hand cursors:

    * A typical link-hover cursor
      <http://commons.wikimedia.org/wiki/File:Cursor_Hand.png>
      (unlabeled, maybe from Windows?) I found on Wikimedia Commons
    * SL's 'grab' cursor
      
<https://bitbucket.org/lindenlab/viewer-development/raw/a7c507c7e0f8/indra/newview/cursors_mac/UI_CURSOR_TOOLGRAB.tif>

The above examples are larger than 16x16 but the SL 'sit' cursor
<https://bitbucket.org/lindenlab/viewer-development/raw/a7c507c7e0f8/indra/newview/cursors_mac/UI_CURSOR_TOOLSIT.tif>
demonstrates that the hand can work on smaller space (approximately
16x16), too. I don't know how well it'd work for a /drawing/ hand in
that size, but I found a high-resolution drawing hand
<http://cutcaster.com/photo/800893003-Drawing-hand/> illustration in a
similar style. A possibility might be to just use the pen without a
hand, but that'd probably purport the notion of "edit" or "write" rather
than "draw". How about a paint brush instead of a pen?

But even the whole 32x32 icon might be more confusing than helping.
While dissecting compound words and circumscribing the parts
individually is a good strategy for Taboo, Pictionary and other
word-guessing games, people using a program don't expect to have to
think 'around the corner' to make sense of its GUI. I don't think many
associate the drawing the rendering engine does with manually drawing a
sketch or drawing on a canvas, although both are still the graphical
meaning of 'draw', rather than one of the many other meanings of the word.

On the other hand, once the user 'gets' the icon, it'll be easy to
remember and recognize and also easy to distinguish from the volume
slider's speaker icon.

> You can laugh at it and call it names if you want.  It was just an idea.
I wouldn't laugh /at/ the idea. I appreciate the creativity! I might
laugh /about/ it, because I like it's attempt at word-play, even though
that word-play is probably detrimental for the icon's use in the UI.

> i've been sick like fever puking for three days and today one of my teeth
> started on the pain like please just give me to the CIA and let them
> torture me to death thing, so it's not like you could possibly make
> anything hurt worse.  Maybe it will even give someone a better idea?  i
> can do way better graphic art, too, but maybe not while i'm shaking,
> sweating, and trying not to scream myself unconscious.
Ew, that sounds bad. I hope you get well soon!

Boroondas
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