On Sun, 2010-10-03 at 18:15 -0400, Glen Canaday wrote: > That's why I suggested Ogre instead. I personally think it would be a > better fit and more productive to look at. Others may have different > opinions.
Well, I run Linux and agree that being shut out after years of being supported would be suboptimal for me. Running in a VM is an exercise that only a masochist can love compared to an application natively supported. Plus, a VM position forces people to purchase additional OSes just to support one (or a handful) of apps, which add massive overheard in additional administration. At-home-VM is a temporary workaround, not a "platform strategy". Remember - SL is supposed to be Fast, Easy, Fun... not an enterprise-level support nightmare just to boot and run in the first place. Unity3D seems like a lot of "lose" to me: for the same amount of effort to switch to that, re-base on something else that keeps the same supported set of platforms or extends it without dropping already supported platforms. OGRE may be a great suggestion, especially in light of the RealXtend folks having already broken a LOT of the ground of an "SL client that uses OGRE rendering." Why re-reinvent their wheel? Maybe talk to them about Naali and see what goes from there? -- Robert "Exile In Paradise" Murphey Promise her anything, but give her Exxon unleaded. _______________________________________________ Policies and (un)subscribe information available here: http://wiki.secondlife.com/wiki/OpenSource-Dev Please read the policies before posting to keep unmoderated posting privileges