That's an annoyance I'd like to specifically target in snowglobe 2. The majority of resis in SL were never gamers so never got used to wasd movement.
--GC On 03/16/2010 03:42 PM, Argent Stonecutter wrote: > OK, here's a design problem in the new viewer that maybe can be > figured out here. > > From the Jira, I missed this response to one of my comments, some > time ago. Apologies, I forgot to "watch" the item: > > From Q Linden: > >> Argent: the focus problem differs this time because the chat bar is >> always present; we have no mechanism to make it go away, so if we >> always gave it focus it would block normal keyboard use. Personally, >> I'm an AWSD movement person, so I actually find this works really >> well for me. It's not quite as obviously wrong as you seem to think. >> However, I understand the use case and we'll talk about it internally. >> > This is exactly the same problem that we had the last two times. This > is exactly the same discussion we had the last two times. There are > many many people who never use any of the keyboard accelerators in SL, > and always have the chat bar up and in focus. The chat bar focus NEVER > goes away. For us, normal keyboard use does not involve anything the > chat bar blocks. > > So, how could this be fixed in the 2.0 viewer without causing > discombobulation? > > An option "chat bar is the default focus"? > > What would that actually break? > _______________________________________________ > Policies and (un)subscribe information available here: > http://wiki.secondlife.com/wiki/OpenSource-Dev > Please read the policies before posting to keep unmoderated posting privileges > _______________________________________________ Policies and (un)subscribe information available here: http://wiki.secondlife.com/wiki/OpenSource-Dev Please read the policies before posting to keep unmoderated posting privileges