You are kidding here, right ? On 14 March 2010 23:27, New Hax <newh...@gmail.com> wrote:
> there shouldn't be. if SL is to be open, and really open source, then > the scripts on it should be GPL as well. But it's different because > scripts CAN be protected FOR NOW but blobs of binary and graphics , > textures, and blobs of prims cannot. > > If i take a sphere prim and put a happy face texture on it, do i > suddenly own all sphere prims with happy face textures on them? > > I think that yea scripts should be open too it'd be in the spirit of > real opensource dev. But if you want to lock them up you ccan since > they run on the server. > > but this will change with interop. you wont be able to protect scripts > either when you go to someone else's sim, they can take your code > then. so I say dont bother. > > eventually once everything is opened people will get over the idea of > 'intellectual property' like a sickness. > > On 3/14/10, Lawson English <lengli...@cox.net> wrote: > > New Hax wrote: > >> then what are you doing on an opensource list if you want your content > >> wrapped in DRM. > >> > >> sl will die if its not open. and you can't compare rl doors to the > >> internet. if you dont lock your rl door I can come in and take > >> something of yours that isnt replaceable. > >> > >> but on the internet as a content maker you can make INFINITE products > >> so you arent losing anything if i copy it and make no money off of it. > >> > >> > > > > So lets open up all scripting sources too. I mean no need for content > > protection there, either, right? > > > > > > Lawson > > >
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