You are kidding here, right ?

On 14 March 2010 23:27, New Hax <newh...@gmail.com> wrote:

> there shouldn't be. if SL is to be open, and really open source, then
> the scripts on it should be GPL as well. But it's different because
> scripts CAN be protected FOR NOW but blobs of binary and graphics ,
> textures, and blobs of prims cannot.
>
> If i take a sphere prim and put a happy face texture on it, do i
> suddenly own all sphere prims with happy face textures on them?
>
> I think that yea scripts should be open too it'd be in the spirit of
> real opensource dev. But if you want to lock them up you ccan since
> they run on the server.
>
> but this will change with interop. you wont be able to protect scripts
> either when you go to someone else's sim, they can take your code
> then. so I say dont bother.
>
> eventually once everything is opened people will get over the idea of
> 'intellectual property' like a sickness.
>
> On 3/14/10, Lawson English <lengli...@cox.net> wrote:
> > New Hax wrote:
> >> then what are you doing on an opensource list if you want your content
> >> wrapped in DRM.
> >>
> >> sl will die if its not open. and you can't compare rl doors to the
> >> internet. if you dont lock your rl door I can come in and take
> >> something of yours that isnt replaceable.
> >>
> >> but on the internet as a content maker you can make INFINITE products
> >> so you arent losing anything if i copy it and make no money off of it.
> >>
> >>
> >
> > So lets open up all scripting sources too. I mean no need for content
> > protection there, either, right?
> >
> >
> > Lawson
> >
>
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