On Tue, 4 Feb 2025 18:47:14 GMT, Jose Pereda <jper...@openjdk.org> wrote:

>> Andy Goryachev has updated the pull request incrementally with one 
>> additional commit since the last revision:
>> 
>>   25 25
>
> modules/javafx.graphics/src/main/java/com/sun/javafx/scene/text/TextLayout.java
>  line 83:
> 
>> 81:     @FunctionalInterface
>> 82:     public static interface GeometryCallback {
>> 83:         public void addRectangle(float left, float top, float right, 
>> float bottom);
> 
> I understand that you use `float` here because all the calculations in 
> `PrismTextLayout::getRange` use floats (from `TextRun`).
>  
> However, the calculations down the line to generate the `Rectangle2D` mix 
> floats and doubles without any casting (`TextUtils::getRange` with implicit 
> casts from double to float, `PrismLayoutInfo::getGeometry` with float and 
> double sums).
> 
> Do you think we could use doubles here instead?

the use of float in this interface is correct, but the code in 
TextUtils::getRange is bad, and i should feel bad.  good catch!

-------------

PR Review Comment: https://git.openjdk.org/jfx/pull/1596#discussion_r1943621599

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