On 17/01/2014 11:45, Chris Hegarty wrote:

On 17/01/14 11:24, Tristan Yan wrote:
Shall we adjust runAfter time a little bigger also if you're doing this.
Because if network is fast enough. All thing could be finished less than
3000 ms

No, this is just a wait/delay time before sending the packet. A simple update to the expected time, 2000 -> 4000, should be sufficient.
Yes, that would help as it would allow for a delay up to 6 seconds.

-Alan

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