On 17/01/2014 11:45, Chris Hegarty wrote:
On 17/01/14 11:24, Tristan Yan wrote:Shall we adjust runAfter time a little bigger also if you're doing this. Because if network is fast enough. All thing could be finished less than 3000 msNo, this is just a wait/delay time before sending the packet. A simple update to the expected time, 2000 -> 4000, should be sufficient.
Yes, that would help as it would allow for a delay up to 6 seconds. -Alan