On 17/01/14 11:24, Tristan Yan wrote:
Shall we adjust runAfter time a little bigger also if you're doing this.
Because if network is fast enough. All thing could be finished less than
3000 ms
No, this is just a wait/delay time before sending the packet. A simple
update to the expected time, 2000 -> 4000, should be sufficient.
-Chris.
Thank you
Tristan
On 01/17/2014 07:20 PM, Chris Hegarty wrote:
Oh, we should really increase the acceptable expected time in the
subsequent checkTime call. From say 2000 -> 4000.
If you agree, I will make the change before pushing on your behalf.