On Apr 27, 2011, at 4:11 AM, Tim Chown wrote: > > On 27 Apr 2011, at 00:21, Bernhard Schmidt wrote: > >> Kevin Day <toa...@dragondata.com> wrote: >> ... >> To get ahead of the issue, we've put an IPv6 option into the World of >> Warcraft interface with patch 4.1. So as IPv6 starts to become more >> widely available the game will already be prepared to handle the switch >> over. For most players, the IPv6 checkbox will remain grayed out until >> IPv6 becomes available in your area. Once available, enabling this >> feature will require WoW.exe to detect a valid IPv6 connection to the >> internet on the computer you are playing from. >> >> At some point in the future, WoW realm servers will be able to use IPv6 >> in addition to the current IPv4. If IPv6 is enabled, the game will >> attempt to establish an IPv6 connection first. If unable to find an IPv6 >> connection, or if the IPv6 option is disabled/grayed out, the game will >> make an IPv4 connection instead. This should not cause any connection or >> performance issues. >> --- >> >> "At some point in the future" does not sound like we will see much IPv6 >> traffic immediately, but who knows. Is anyone seeing some traffic that >> might point to IPv6 adoption on the servers? > > I arranged a test this morning. With a laptop running 4.1 on a dual-stack > network the IPv6 option is greyed out under Network Options. > > I'm assuming your suggestion that the Blizzard servers are not yet enabled is > probably correct, but that the clients now have capability. > > Would be interesting to know what they consider a 'valid IPv6 connection'. > > Tim
Well, with full native IPv6 on ethernet using ARIN direct assigned addresses, it's still grayed out. I'm going to send in a support request and ask why it doesn't work. Owen