I understand that. But there’s a host of reasons why that night not work - two devices trying to use UPNP behind the same PAT device, an apartment complex or hotel WiFi system, etc.
> On Sep 27, 2020, at 2:17 PM, Darin Steffl <darin.ste...@mnwifi.com> wrote: > > > This isn't rocket science. > > Give each customer their own ipv4 IP address and turn on upnp, then they will > have open NAT to play their game and host. > >> On Sun, Sep 27, 2020, 12:50 PM Matt Hoppes >> <mattli...@rivervalleyinternet.net> wrote: >> I know the solution is always “IPv6”, but I’m curious if anyone here knows >> why gaming consoles are so stupid when it comes to IPv4? >> >> We have VoIP and video systems that work fine through multiple layers of PAT >> and NAT. Why do we still have gaming consoles, in 2020, that can’t find >> their way through a PAT system with STUN or other methods? >> >> It seems like this should be a simple solution, why are we still opening >> ports or having systems that don’t work?