I understand that. But there’s a host of reasons why that night not work - two 
devices trying to use UPNP behind the same PAT device, an apartment complex or 
hotel WiFi system, etc. 

> On Sep 27, 2020, at 2:17 PM, Darin Steffl <darin.ste...@mnwifi.com> wrote:
> 
> 
> This isn't rocket science.
> 
> Give each customer their own ipv4 IP address and turn on upnp, then they will 
> have open NAT to play their game and host. 
> 
>> On Sun, Sep 27, 2020, 12:50 PM Matt Hoppes 
>> <mattli...@rivervalleyinternet.net> wrote:
>> I know the solution is always “IPv6”, but I’m curious if anyone here knows 
>> why gaming consoles are so stupid when it comes to IPv4?  
>> 
>> We have VoIP and video systems that work fine through multiple layers of PAT 
>> and NAT. Why do we still have gaming consoles, in 2020, that can’t find 
>> their way through a PAT system with STUN or other methods?
>> 
>> It seems like this should be a simple solution, why are we still opening 
>> ports or having systems that don’t work?

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